Inventor Studio Animating Parameter Parameterize End actions become static

Inventor Studio Animating Parameter Parameterize End actions become static

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Inventor Studio Animating Parameter Parameterize End actions become static

Anonymous
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Hello,

 

I am a Fusion 360 subscriber, but since Fusion 360 does not animate parameters I am using a Inventor 2021 Trial.

I am having an issue with Inventor 2021 Studio animating parameters.

 

The assembly has multiple parameters, they need to be animated in slow, fast (jump), then slow motions all in particular harmony together.

Each parameter has 3 corresponding additional parameter to complete the movement.

These corresponding parameters are set in the "End" value of the 3 part movement action (each to start from where the last left off).

 

In the iLogic, I use loop with variable that controls the name of the parameter to set the value of the parameter values for each set and their corresponding parameters.

The iLogic code uses an input function for me to enter desired value to play the desired harmonic action.

 

From the analysis I did, the last "End" value  of actions become static, ie if it was referencing the corresponding 4th part parameter of parameter 1 P1_4, now is just a static value of say 3.7.

 

Next time I run the iLogic code for another input, these static values don't change, and the whole thing becomes ineffective.

 

|--------------------|------|------------------------------|

 P1_1                       P1_2     P1_3                                          P1_4

|--------------------|------|------------------------------|

 P2_1                       P2_2     P2_3                                          P2_4

.

.

.

.

|--------------------|------|------------------------------|

 Pn_1                       Pn_2     Pn_3                                          P2_4

 

P1_1 being the animated parameter has no issues

P1_2 retains the reference to "P1_2", which is correct

P1_3 retains the reference to "P1_3", which is correct

P1_4 now has a static value, which is not correct

 

I have over 30 parts, and 10 set of these, so I cannot manually keep changing all those values.

Last resort I was thinking of creating a pre value set copy, run the iLogic code, get the animation, then close it without saving it, then open and try for another set, and keep doing this for all the scenarios.

 

2.  What is the difference in running the iLogic code in 3D model vs in the Studio?

3.  Can the Animation be accessed from the API or iLogic, setting the individual actions directly?

 

Thank you,

Mickayel Mkrtchian

 

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