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How to Choose Which Way Is Up (Not View Cube)
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I looked at the water texture, and realized that when ray tracing is enabled, whichever way is up there is a pattern like waves. The problem is, with weird shapes causing you to re-orientate front or top, water still stays the same.
My waves are on the front view when they should be on the top because I've had to re-orientate the front view several times. I have tried orienting the view cube again just to make sure, but water still faces the original direction.
Is there a specific setting for up and down?
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