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Create extruded transient surfacybody from sketch profile
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Hello,
I'm trying to create a transient surface body from an extruded sketch profile, but I'm a bit lost, while I think it shouldn't be a difficult task..
I want to create 2 (solid) transient surface bodies and see if they intersect using DoBoolean.
I already have the profiles in my sketches, but now I need to create the surface bodies.
I see the CreateSolidBlock etc. on the TransientBRep object, but don't know how to use my Sketch Profile, together with a distance to create an extruded surfacebody.
I imagine it should be done with CreateSurfaceBodyDefinition, but the samples I see seem to draw out all vertices, edges, etc. while I just want to use a Profile.
Is there anyone who can help with this?
Thanks in advance.