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I come from SolidWorks and one thing is really missing - parallel relation for work planes, plane, lines, ... . You can use the angel constraint but it's f...k more work.
if I understand correctly you want to add parallel work planes, right?
It is not perfectly intuitive, because the engine to resolve this is a bit different from other places where we define parallelity, but it works as follows:
choose work features → plane
then choose a plane or flat surface you want your new plane to be parallel to (no clicking yet)
on this reference surface press and drag with the left mouse in any direction creating a parallel work plane (you can also type the desired distance here) alternatively: click (press and release) the plane and then click a point (e.g. a corner) to create a parallel plane going through that point
Bonus Points: if you want to create a plane ON an actual surface you have to do the same and type distance = 0, as just clicking the surface does not work
Yeah, see, in Inventor it's a at least a four step procedure. Also, Inventor does not remember last used constraint and this is so frustrating. One other really annoying thing is, that on cannot just "flip direction". When you're lucky, you picked the planes/surfaces in the correct order (why this matters is beyond me), if not, you manually have to type 180 instead of 0. In Inventor everything takes an extra and unnecessary step (compared to SolidWorks) ... I want the planes/faces to be parallel, and my part is already closely positioned so it can just make 'em parallel. No numbers, no flipping, no picking seven other options - parallel.
I am completely onboard with this suggestion. I have been using IV for 15+ years and YES, it is annoying to give an Angle constrain just to make an object parallel / perpendicular to the origin planes. And if need to flip the direction then spend additional time to search & solve other conflicting constrains. Super annoying.