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Inventor studio rendering

Inventor studio rendering

Hello. I have been using inventor for 4 years now. Just recently, I have come across the built in inventor studio, which is a fantastic and easy to use way of making polished images or animations of my CADs for my robotics team. The only issue is that it takes forever to render. 3 hours for a 6 second animation. This is not an issue of power, as my computer has an i7 6700k overclocked to 4.5 GHz. I know that GPU rendering is present in programs like 3Ds max, but I'd like to see it implemented into inventor studio (and maybe some more render settings as well).

 

I would just learn how to use 3Ds max, but it is overwhelmingly complicated for me (as expected, it's an industry standard program). The thing is, all I would use it for is rendering. If I could just use one program for design and rendering (inventor), it would significantly streamline the process.

 

Thank you so much, just thought I'd suggest something for inventor 2019!

 

-Dash

7 Comments
Anonymous
Not applicable

I agree totally with you.

I used Inventor Studio a lot in the last years. But in the Inventor 2017-Version it´s a little bit different and now it´s not as easy to render like the years before.

I´m sure that Autodesk could make the Studio much much better. BUT - they don´t want it. Don´s ask me why. Probably it´s a "political" decision....Somtimes i think Autodesk don´t know what to do in the next few years.....

I remember a few years ago they talked about that "Vault" is dead and the User should use Productstream. Now it´s the other way round....

Then they  took the wunderful tool "Showcase" out of the Suite - short after that they put it in again....

Or the nice tool "Publisher". Where is it now ????

 

And the most important ooint is indeed that it would be the best way to be in ONE program to render and animate....And not to open another one........

 

 

PaulMunford
Autodesk

Here's some good advice on which factors impact rendering speed:
https://knowledge.autodesk.com/search-result/caas/CloudHelp/cloudhelp/2017/ENU/Inventor-Help/files/G...

 

A good rule of thumb for CPU-based rendering is 1 -2 GB per hyperthreaded core, so if you have 44 physical cores you should have ~ 48 GB.  If the processors support hyperthreading you should be considering 1.5x to 2x that amount; if you have "only" 16 - 24 GB your system may be starved for RAM and is resorting to paging to the hard drive to support the extra rendering threads.

 

https://forums.autodesk.com/t5/autocad-forum/rapid-rt-render-info/td-p/7247579

 

Fusion360 has a pretty simple little render studio in it. It's main advantage is that it can render to the cloud, leaving your PC free to do other things while you wait for your Render to come back.

 

 

Anonymous
Not applicable

Inventor is basically crap for rendering. Stills or Anims. If it's a basic animation you want, i.e not too polished, have you tried switching on 'preview-no render? Apologies if you already knew this. Autodesk have something up their sleeve, they've  made Inventor unusable and taken away Showcase .

https://forums.autodesk.com/t5/inventor-ideas/showcase/idi-p/7471197

 

It doesn't make sense!, but that's Autodesk!!!

 

Have a look around, I've found a local trainer who is providing a 3 day course in 3DS mas for less than a thousand quid. Rendering only no modelling...

image.png

 

Anonymous
Not applicable

This is not animation.

I know only rendering,

I have a 7505occurences 1296unique iam.

My environment is i7 4910MQ(2.9GHz~3.9GHz)and Quadro K2100M.

Inventor used 9.3GB memories.

When rendering is can't complete on memories 16GB.

When rendering is can complete on memories 32GB. 

 

I think GPU is OKAY?

Quadro is expensive and NOT support Autodesk.

Is there value use GeForce GPU.

 

If I help you this information,I'm happy.

 

and this link is by TFI (Neil Cross) 

https://www.youtube.com/watch?v=OnOtGrX_dBk

Is it help you?

Anonymous
Not applicable

Sorry I have mistake.

 

            >>>I think GPU is OKAY?

mistake>>>Quadro is expensive and NOT support Autodesk.

mistake>>>Is there value use GeForce GPU.

 

I want to comment is

 

Quadro is expensive

Geforce is NOT support Autodesk.

But maybe Geforce give you value.

 

regards

dgorsman
Consultant

GPU rendering is not available OOTB (out of the box) for 3DSMAX.  That requires third-party rendering engines.  The included ones are CPU based, such as Arnold.  As Arnold's parent developer is now under the Autodesk umbrella I expect that a streamlined version would eventually be used as the core renderer in the various design products.

 

Aside from licensing and communication implementation, GPU rendering can easily exceed the available VRAM of the average video card.  Multiple cards in parallel don't change that limitation (8 GB + 8 GB is still 8, not 16).  For complicated designs with complex materials, lighting/shadows, etc. that could require some of the high-end Quadro 5/6000 cards which isn't going to fly with a lot of users.  And that still may not be speed or cost competitive with a dual, 8 - 10 core workstation with sufficient RAM.

 

Doing some basic math... 6 seconds of animation at 24 fps is 144 frames.  3 hours * 3600 seconds per hour is 10800 seconds.  So, 75 seconds per frame, or a little over a minute.  That's not bad, and pretty realistic numbers for 720p or 1080p resolution.  Good quality output can easily stretch out to 10 - 15 minutes per frame unless you're sending it to a render farm.

 

And keep in mind, trying to do absolutely *everything* inside one product usually ends up doing none of it very well, kind of like trying to make a combination shovel-pickaxe-crowbar.  I personally don't mind where Autodesk is putting the line currently, something that produces "good enough" and leaves the high quality stuff to programs more suited to the task.

BL4849
Enthusiast

GPU Rendering Animation frames

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