Like them to do a change in the constraint Angle so that when we use it to drive something, she does not stop at 180 degrees. Let me explain: I was trying to animate a spiral spring, it was twisted to resemble winning pressure, but when the angle of twist was over 180 degrees, it retreated, example: if you try to drive up to the angle of 190 degrees, it will move to 180 and backward 10 degrees, getting the incorrect animation. One way to stay cool and not influence ja assembly would run thus: When asking for User restrigir one tile in angle, the angle would be calculated clockwise, increasingly, being chosen the lowest angle to 180 degrees, the limitation of driving would not exist, ie User could put any angle, the conduction angle is positive the piece will be conducted in clockwise, the angle is negative eg -270 degrees, the piece was conducted for the 270 angle, so that it counter-clockwise. Attached a picture of the assembly to reference doque informed in the text.
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