So, I've posted about another painfully obvious issue like this before. I really don't understand why the folks at Autodesk think this is acceptable, normal, practical, reliable....I've got so many other non-fowl words I could interject.....
So, I've found another preposterous happening that just shouldn't exist, PERIOD.
Cite this beautiful screen-shot:

WHAT IS HAPPENING HERE?!?!?!?!
PLEASE FIX THIS!
This is how the software thinks the axes should be after the creation of the first sketch for a new part on the Y-Z Plane.
This is so silly, and is just a recipe for disaster!
Absolute coordinate systems for the whole part are key! I've got UCS to use all day, why is this software doing this?
THIS IS SO INSANE!!!
The vertical constraint is actually the horizontal constraint and vise-versa.
THIS IS NOT NORMAL, do not try to argue this...or, have a greatly-developed, bulletproof argument to tell me why this is superior to the universal constants of X-Y-Z. Even if you wanted to argue 1st vs 3rd Angle Projection design, no thanks! X is X, Y is Y and Z is Z, ABSOLUTELY! Like I've said, we have UCS to do ANYTHING ELSE!!!!!!!!