Hi,
I have a bunch of middle school students using Inventor Fusion for MAC (not Inventor 360). They have created pretty decent assemblies of trains
"revolute" joints. We typically screencast the animated models, but can only get one "joint" to animate at a time. Our assumption was that the "Animate Model" command would animate all the joints in a given project, so for example, all for wheels with "revolute" joints would turn... be we cannot seem to get this to work, regardless of different attempts.
Anyone have a tip on how to get the "Animate Model" command in Inventor Fusion for Mac to work?? What are we doing wrong??
Really appreciate any feedback as we are new to this product.
Thanks
Don Murphy