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Two Light environment change not reflecting in drawing

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Message 1 of 9
Cadkunde.nl
1098 Views, 8 Replies

Two Light environment change not reflecting in drawing

Hello,

 

I have a problem with the standard Two Light Environment.

I find it, and many people with me, too dark.

When you take the brightest white material, for example plastic "POM White" it displays grey.

I want to change Brightness or ambience to make it less dark. (for example, change Ambience from 40 to 80)

 

When I make a shaded drawing view, the colors are still with ambience 40

 

 

Is it possible to make shaded view look the same as the updated lighting style?

 

Also for example content center items 'Hex Nut Steel Black passivated' in the display appearance I turned on Depth Dimming to see more contrast when using 'Shaded with edges'. I cant get this visible on drawing.screen1.PNGscreen2.PNG

Any thoughts and ideas are welcome, thanks in advance,

 

Arnold

8 REPLIES 8
Message 2 of 9
Cadkunde.nl
in reply to: Cadkunde.nl

Update:

After this post I discovered there are much more similar posts about this issue.

Some solutions about manually changing an XML (Style 1:Default) date from before Inventor 2013 when Autodesk changed a lot of things with materials and appearences.

 

I can't find a solution >2013

 

Message 3 of 9
Lewis.Young
in reply to: Cadkunde.nl

Hello,

 

You're correct there, drawing views use a "Default" lighting style instead of using the part/assembly lighting style. So the drawing view lighting can only be edited by directly changing the XML file.

 

However, if you want the edges of that black hex nut to display more clearly, in the drawing find the part file in the file browser on the left, right click and choose "select as edges". Now right click, select properties, and you can change the line colour to a dark grey to more closely match the display in the assembly.

If i've misunderstood your intention here just ignore this haha Smiley LOL

 

Lewis Young
Windows 7 x64 - 32GB Ram
Intel Xeon E5-1620 v2 @ 3.70GHz
nVidia Quadro M2000 - 4GB
Inventor Professional 2017.3
Vault Basic 2017

Message 4 of 9
Cadkunde.nl
in reply to: Lewis.Young

I just want the drawing environment to correspond with part/assembly environment.

I do not want to tell the engineers they have to select edges 🙂

 

I have gone through the lighting.xml in design data, I see all 21 lighting styles in that XLS.

There is no 'Default' lighting style to be found.

 

Perhaps someone can provide me an xml with this default lighting style?

 

Message 5 of 9
Lewis.Young
in reply to: Cadkunde.nl

Yeah that's fair enough 🙂 i understand it's not ideal, more of a last resort.

 

I've also just looked through my lighting XMl and couldn't find the default style. Most of the posts about this topic are very outdated and old, so i suspect the default lighting code has been moved somewhere else.

 

Hopefully someone with more recent experience can resolve this!

 

Lewis Young
Windows 7 x64 - 32GB Ram
Intel Xeon E5-1620 v2 @ 3.70GHz
nVidia Quadro M2000 - 4GB
Inventor Professional 2017.3
Vault Basic 2017

Message 6 of 9
mcgyvr
in reply to: Cadkunde.nl


@Cadkunde.nl wrote:

I just want the drawing environment to correspond with part/assembly environment.

I do not want to tell the engineers they have to select edges 🙂

 

I have gone through the lighting.xml in design data, I see all 21 lighting styles in that XLS.

There is no 'Default' lighting style to be found.

 

Perhaps someone can provide me an xml with this default lighting style?

 

There are "ideas/product improvement suggestions" posted about this because others want to improve the look of the shaded idw files but to date you are basically out of luck and won't achieve synchronization between the 2 environments..

 

https://forums.autodesk.com/t5/inventor-ideas/lighting-adjustability-in-idw-shaded-views/idi-p/37915...

https://forums.autodesk.com/t5/inventor-ideas/simple-shaded-option-for-drawing-views/idi-p/6216767

 

 



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Message 7 of 9
Cris-Ideas
in reply to: mcgyvr

@Cadkunde.nl

Hi,

add self illumination  to your material of nuts. Than they will come up brighter on drawing. You can even got this paper white.

 

Cris

Cris,
https://simply.engineering
Message 8 of 9
Cadkunde.nl
in reply to: Cris-Ideas

That is not a bad idea. But I wonder if self illuminating will cause unwanted glowing when rendering models. Gotta test that. Anyways I voted at ideastation.
Message 9 of 9
Cris-Ideas
in reply to: Cadkunde.nl

Create additional DVR in assembly and override appearances.

Than use this DVR on drawing.

 

Cris.

Cris,
https://simply.engineering

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