Mario said:
I would simply create a parallel workplane amnd use a parameter to drive the postion.
Go to user parameters and create a parameter "Plane_Distance", make it 12 per your example
Plane A would be Plane_Distance/2 from the origin plane and so on
Couple of quick keystrokes moves the planes on the fly and keeps all of your constraints
Obviously I am missing something because I cannot seem to mirror a plane on its own
I had my planes started off how you are saying as one at 'beam centres' and then one off of that at 'beam centres/2' But its when it comes to patterning those off my skeleton centreline that I'm not sure how to proceed. This is going to be set up with a form, so that the customer will basically be able to build the bridge themselves, so I want to make absolutely sure that I do it properly, from the very start.
Igor said: I don't see any reason why there would be a problem. Updates in the parent pattern will propagate into the mirrored one.
I have opened your part and played around with the pattern and the mirrored pattern does update accordingly. So, maybe this will be the option to use.
Igor said:
Well, as I said previously - I yet to see the problems with mirroring features on a part level. Mirroring in assembly is different. I steer clear from that functionality for the time being.
Regards,
Igor.
As for not mirroring in assemblies, if you have, for example, two doors that are identical except opposite hand, would you create another complete assembly for the second door or mirror the first?
I will be working on this at home tonight and I'll give you an update on how it's going. Thanks for your help.