Rotate Joint origin pointer

Rotate Joint origin pointer

Anonymous
Not applicable
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Message 1 of 4

Rotate Joint origin pointer

Anonymous
Not applicable

Hey , I'm sure there is a simple solution to this but I'm attempting to set up a sliding joint in Inventor. In my situation I have to pick a point based off of a plane as I will need to add an offset to the origin. However when I pick the point the direction indicator seems to be random and this means that the direction of motion may not be in the desired direction. My current work flow is to click the desired point on the face i need if the direction is wrong click another point on another plane, then click back on the desired point. I repeat this as many times as necessary until the direction is correct, then I repeat this process for the mating component. after that the alignment occasionally requires adjusting and 50% of the time this will alter the direction of the joint and I will need to start over. there seems to be some relationship between alignment and the joint direction of motion however it seem to be abstract and requires multiple rotations to get part alignment correct as well as direction of motion.  I'm pulling my hair out please help. 

    

 

 

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Accepted solutions (2)
2,601 Views
3 Replies
Replies (3)
Message 2 of 4

andrewiv
Advisor
Advisor
Accepted solution

For a slider joint the direction the pointer is pointing will be the direction that the piece can move.  If you want to change that directions all you have to do is redefine the alignment of the origin pointer.  Take a look at this screencast showing how to change the alignment of joint origins.

Andrew In’t Veld
Designer / CAD Administrator

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Message 3 of 4

andrewiv
Advisor
Advisor
Accepted solution

Couldn't get the screencast to work on the last reply, so I'll try again.

Andrew In’t Veld
Designer / CAD Administrator

Message 4 of 4

Rishi-Bhardwaj
Advocate
Advocate

Thanks alot sir.

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