Create revolve feature failed
Part1: Errors occurred during update
Revolution1: Could not build this Revolution
A profile loop could not be repaired after sketch geometry was edited or deleted. Use Edit Feature to reselect the profile.
Solved! Go to Solution.
Solved by johnsonshiue. Go to Solution.
Solved by johnsonshiue. Go to Solution.
Solved by Xun.Zhang. Go to Solution.
I trimmed out the intersected profile and joined as a kind of alternative. @Xun.Zhang
Revolve feature doesn't allow profile which when revolved gets intersected with another solid?
just wanna understand how it works. Problem doesn't exist anymore
Hmm...
Regard to "Revolve feature doesn't allow profile which when revolved gets intersected with another solid?"
The answer is no unless the intesection volume is zero for Join Boolean operation.
Hope it helps!
Hi Pawan,
I think I know where the confusion is. The issue here is you assumed the Loft (crossing three circles) generates a revolved like body. In reality, it is not true. Loft more like a freeform surface. As long as the resultant faces passing the three selected profiles (circles) and they are tangentially or curvature-wise continuous, the solution is valid. In this case, there is no constraint enforcing the Loft to behavior like Revolve. If you want it to be like Revolve, it should be created as such. Loft is an approximation,
I believe Inventor 2020 Solid Sweep can help this case also. Here is a simple example of using a solid body sweeping around a circle (revolving).
Many thanks!
Actually I'm learning to make aircraft with blueprints but I was unable to loft with guide rails, so I was trying to get used to loft tools by using it to making that sand timer kinda model.
How would you recommend me to make a plane out of its blueprint? A 3d model to be 3d printed
Hi! The wings have to use Loft for sure. You will create one side and mirror to the other side. The fuselage is probably done by Revolve or Loft. You don't want to add too much detail geometry first. You need to define robust base shape and then build detail geometry on top of it.
Many thanks!
Finally made after lots of attempt. phew!
Now I need to hollow up the Fuselage, divide into different parts to print separately, so that I can assemble it with Snap joints.
Thanks! Sir.
I made the sketch that is submerged.
Have I got rid of it?
What is the standard way to make Vertical stabilizer?
Can't find what you're looking for? Ask the community or share your knowledge.