I NEVER use multi-body parts, b/c of the added work down-stream.
If you're going to manufacture these machines, then if I was doing this job, I'd make sure every single part in the machine is a separate FILE (.ipt). I'd segregate the plate/sheets as 'Sheetmetal' ipt's, and the rest of the parts as Standard ipt's.
I'd also 'atomize' all weldments as individual sub-assemblies. Same with all assemblies (such as a weldment with padding or plastic snap-in parts).
Fasteners can all be added per sub-assembly, based on the components that connect together from the most basic, working up to the top-level assembly. I separate into an individual assembly all the parts that mechanically belong together as an assembly. That's also how structural steel programs work. They GROUP all parts that are welded or bolted together (unless tell the program to do otherwise).
I make all my models as a hierarchy of parts and sub-assemblies from the most basic units, working up to the top-level assembly. That makes for easy data management, as well as drawing production. It may seem like a lotta work at first, but the pay-off at the end is much greater than having to chase around a myriad of tid-bits of this, that and the other thing. That will WEAR YOU OUT! Also, if something needs changing, it will only affect that immediate assembly and those things connected to it, not the whole model.
I NEVER use Inventor 'weldments' b/c they have too much overhead. If you have to show welds, then I do it on the drawing w/weld symbols. Same with weld preps, unless it's part of job prep, in which case the weld prep are features in the individual parts.
Below are a couple screens shots of a Smoker Grill I did. These show how I segmented this design. Look at the BOM to see the individual Weldments. Look at the Model Tree to see the same thing, with one of the Weldments expanded so you can see all the individual parts. When modeling, I always think this way: HOW will this be built IN REAL LIFE? So that's how I design it. Sometimes I have to change my approach mid-stream, b/c of changes in design (by the customer) or other factors (like computing overhead grows to excessive limits).

... Chris
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