Need help creating a curved inclined plane

Need help creating a curved inclined plane

ndaley3GRAB
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Need help creating a curved inclined plane

ndaley3GRAB
Explorer
Explorer

I need help creating a curved inclined plane, the inner and outer curve are not a consistent distance apart and the two ends are at different elevations. Think about a banked curve on a racetrack that is also going downhill.

ndaley3GRAB_0-1615997803181.png

We have been struggling mightily to get this to turn out how we can picture it in our heads. Attached is a file for and example of what we want to do. I made a boundary patch from a 3d sketch of what I believe is the correct 3d geometry and the 2d sketch is at the 0.023 dp elevation. If anybody has some insight, it would be greatly appreciated. 

 

 

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Message 2 of 9

SBix26
Consultant
Consultant

I don't understand what you're trying to achieve with this.  Your boundary patch is embedded into the solid block, so are you trying to make this a cavity in the face of the block? 

 

For others thinking of helping with this, I've found that this is a 2019 file (next time make sure you state that in your first post).


Sam B
Inventor Pro 2021.2.2 | Windows 10 Home 2004
LinkedIn

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ndaley3GRAB
Explorer
Explorer

So I need, essentially, to mill the 2D sketch down to the boundary patch. The boundary patch was created more for reference. The problem is that I need the curved surface in the 2D sketch to have two different depths of cut at the ends, as highlighted in the picture. In the file, the 2D sketch is at the 0.023" dp which is the face of the block and I would like a cavity from that sketch to the boundary patch. 

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Message 4 of 9

SBix26
Consultant
Consultant

OK, I'm still not entirely clear, and you haven't dimensioned anything except the .023 and .029.  The boundary patch does slope from the surface of the block to a depth of .006", so that gives a ramp.  Therefore, I thickened the boundary patch outward using the Cut option, and there's your curved ramp.  See attached 2019 file.

 

SBix26_0-1616012696947.png

However, if you are actually wanting a circular (helical) ramp, with the sides parallel, a sweep cut might be easier and more accurate.  And, I'm wondering how this feature might be machined, and out of what material?


Sam B
Inventor Pro 2021.2.2 | Windows 10 Home 2004
LinkedIn

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johnsonshiue
Community Manager
Community Manager

Hi! If I understood the request correctly, I would not think you need Boundary Patch. You can simply split the face and draft it. Is this what you are looking for?

 

Ramp.png

 

Many thanks!



Johnson Shiue (johnson.shiue@autodesk.com)
Software Test Engineer
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Message 6 of 9

ndaley3GRAB
Explorer
Explorer

This looks very much like what I am trying to achieve. However, I had to break the 2D sketch into segments and calculate the approximate depth into the plate for each point (those are the z1,z2,z3, and z4 work planes/points) and then use those depths to create the 3D sketch that became the boundary patch. Which results in a 3D sketch that does not perfectly match what the 2D sketch is truly showing. 

 

The 3D model does not get constrained by dimensions as all of our geometry is in 2D CAD and gets pasted in based on the center point of the plate. 

 

ndaley3GRAB_1-1616066259816.png

 

Your last statement is more accurate to what I would like to achieve. A helical ramp with parallel sides. The issue I have had with the sweep cut is that the sides are not a consistent thickness so the sweep always ends up being inside the actually 2D geometry we are trying to cut. 

 

The feature will be milled out of a stainless steel block on a 3D mill. They will most likely set up the block so that the ramp face is flat (the block on a slight angle) and just mill the material away. We are implementing features such as this on a lot of our new designs and we are looking for a simple solution to accurately model what the plates will actually look like.

 

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Message 7 of 9

ndaley3GRAB
Explorer
Explorer

That does seem like it could be doing what I'm trying to achieve. Did you split the face at the 2D sketch?

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johnsonshiue
Community Manager
Community Manager

Hi! Yes, I thought it was a 3D sketch. Regardless, I used it to split the face. Then draft the face to get the protrusion.

Many thanks!



Johnson Shiue (johnson.shiue@autodesk.com)
Software Test Engineer
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Message 9 of 9

SBix26
Consultant
Consultant

The problem is simply a geometric one-- you can't have a flat surface curved ramp with both ends parallel to the outer face, because those two ends are not co-planar.  If they're parallel to the face, then the ramp surface will be a helical surface, very difficult to machine without good NC equipment.  If the ramp surface is flat (much easier to machine, then only one end, at most, can be parallel to the face.  @johnsonshiue showed you one way to achieve the flat surface ramp; here's another one with a helical ramp (2019 format).  I couldn't use your actual sketch geometry because it doesn't match a circular path, but I don't know what you're trying to achieve with the pasted-in 2D CAD geometry.


Sam B
Inventor Pro 2021.2.2 | Windows 10 Home 2004
LinkedIn