Moving origin

Moving origin

Anonymous
Not applicable
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Message 1 of 5

Moving origin

Anonymous
Not applicable

Now that I am involved in IDF imports and IDF exports, I need to be more concerned where the origin of parts are. Some of my parts do not have the origin where I would like it. I am still a little confused as to how I move the "center point" of the part after it is created?

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Message 2 of 5

CCarreiras
Mentor
Mentor

Hi!

 

You can't bmove the center point. The origin planes, axis and center point are fixed.

What you can do is stablish one center point in the part, and move the part to make the stablished center part with the origin center point.

 

To do that normally is used the tool "Move Body", and is a simple tool to use.

CCarreiras

EESignature

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Message 3 of 5

mcgyvr
Consultant
Consultant

I'd modify my first sketch to have the origin as needed..

Everything "should" update perfectly that way..

 

Not sure if one method is better than the other (move bodies tool or edit base sketch)..



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Message 4 of 5

CCarreiras
Mentor
Mentor

It depends:


  • If you are importing from a 3rd party program, or a STEP file, you don't have a base sketch.
  • If you created a part in assembly level, you can have some projected geometry from other parts, so, you will be unable to change parts based in the sketch easily without break some links.
  • If your part have some complex sketches, messing with the base sketch,can not be a good idea, probably we have to reconstruct all the browser tree

 

For all these cases i recommend to perform a move body at the end of the process.

 

If the part is simple.... ok, edit the base sketch.

CCarreiras

EESignature

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Message 5 of 5

JDMather
Consultant
Consultant

I forget what version of Inventor you are using, but -

The absolute least painful and most robust way of doing this is Move Bodies as you last feature in the history tree.

 

Move Bodies.png

 

 


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