Modelled Surface Texture

Modelled Surface Texture

mwesse
Enthusiast Enthusiast
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Modelled Surface Texture

mwesse
Enthusiast
Enthusiast

 Hi All

Just to be clear...I am not asking about texturing surfaces for presentation ie bitmaps etc...

I am needing to create some 3d printed moulds for creating positives for precast masonry moulds. The actual surface is a travertine like finish as per this picture below. So Im obviously aniticipating have to seal and fill the mould surface before casting etc but I would like to be able to incorporate these features into the print. I have done quite a bit of searching but cant find any resources at all for achieving this.

Im loving so much of inventor...

 

Can anyone point me to a place to start?

 

Paver.png

 

The mould will be casting some simple objects like this;

 

Mould.png

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DTManning77
Alumni
Alumni

Hi, I want to be clear that I am not an inventor specialist. I found this article looking for a Fusion 360 answer. 

 

If I wanted to create that surface in a model, I would start with a mesh generated from a scan or photos. There are plenty of instructions for creating solids from meshes.

 

You might be able to simply thicken and join the mesh to your solid. That would be my approach in any case. I hope this helps. 

 

The photo to scan service can be found here - https://recap.autodesk.com/

 

This one in the Recap Gallery shows a textured surface, as an example. https://gallery.autodesk.com/recap/projects/test2-7

 

 

David Manning
Autodesk Customer Sucess Services | Designated Support Specialist
My LinkedIn Profile: https://www.linkedin.com/in/david-manning-60b95950/
Twitter: @DTManningPSS

If my post has helped you to resolve an issue please mark it as the solution.
Message 3 of 3

kelly.young
Autodesk Support
Autodesk Support

The recap/remake route could prove to be an excellent solution for a flat tile but for your custom shape that might be difficult. Another idea would be to Create Freeform > Convert your shape, select Edit Form to choose the points you want to use to create your impressions. Alternatively you could draw your shape by extruding like you have it shown, make a plane tangent to the radius, draw your bumps, emboss > wrap to face, use chamfer/fillet depending on the finish and how you want the surface to look. You could make lots of different shapes and do many different distances for emboss/engrave to get the desired look. Might be a more elegant way but that could get you started.

Surface.PNG

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