MDT6/ADT33 INV6 to 3dsmax 5
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02-18-2003
04:55 PM
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This ones a real cracker.
I natively model with Inv Series 6, and can easily get my INV models into
3dsmax and VIZ via the INV importers. I also use Autodesk MDT6/ADT3.3 for
certain clients who deliver their models using these apps. Now heres the
catch.
I am using all the Autodesk flagship apps so I am now within one companies
boundries.
I cannot for the love of money get MDT/ADT models into Max with out loosing
data.
This is because these apps use the arx programs and the native DWG importers
into MAX/VIZ do not support this. However the DWG File link manager within
ViZ does support arx, and creates what is called VizBlocks in side Viz. I
prefer to use Max as it supports spacewarps, particles, Video post and has
much better animation controllers than Viz, as Viz is somewhat stripped
down.
The problem is to get an MDT/ADT model into Max. I have to use Viz. first
via the DWG File link manager. Then I need to export out of VIZ in Dwg
format a new DWG (NOTE Not a Max file) as this collapses the arx app data
chunks and converts the VizBlocks to regular DWG layers.
Now I can import this 2nd gen dwg into Max. All this data translating seams
riduclas.
Autodesk have for Max what is called the design Extensions and only
available to Max subscription users. These exts allow Max to do what Viz can
Do.
I dont have this subscription as it works the same as the INV subscription
and the Max life cycle is 18 months on average which means another 12 months
to go, before upgrading and getting the subscription.
Does anyone have a better way to do this, or is there another utility out
there. I have been in contact with the Autodesk ABC and I am still waiting.
Any help now will be appreciated.
Sorry if this post is not directly INV related but the problems I am having
seem to be a mixed bag betwwen apps. I know we have talented technical
ideas out there in this forum and MDT is part of the INV Series.
Thanks in advance
Colin
I natively model with Inv Series 6, and can easily get my INV models into
3dsmax and VIZ via the INV importers. I also use Autodesk MDT6/ADT3.3 for
certain clients who deliver their models using these apps. Now heres the
catch.
I am using all the Autodesk flagship apps so I am now within one companies
boundries.
I cannot for the love of money get MDT/ADT models into Max with out loosing
data.
This is because these apps use the arx programs and the native DWG importers
into MAX/VIZ do not support this. However the DWG File link manager within
ViZ does support arx, and creates what is called VizBlocks in side Viz. I
prefer to use Max as it supports spacewarps, particles, Video post and has
much better animation controllers than Viz, as Viz is somewhat stripped
down.
The problem is to get an MDT/ADT model into Max. I have to use Viz. first
via the DWG File link manager. Then I need to export out of VIZ in Dwg
format a new DWG (NOTE Not a Max file) as this collapses the arx app data
chunks and converts the VizBlocks to regular DWG layers.
Now I can import this 2nd gen dwg into Max. All this data translating seams
riduclas.
Autodesk have for Max what is called the design Extensions and only
available to Max subscription users. These exts allow Max to do what Viz can
Do.
I dont have this subscription as it works the same as the INV subscription
and the Max life cycle is 18 months on average which means another 12 months
to go, before upgrading and getting the subscription.
Does anyone have a better way to do this, or is there another utility out
there. I have been in contact with the Autodesk ABC and I am still waiting.
Any help now will be appreciated.
Sorry if this post is not directly INV related but the problems I am having
seem to be a mixed bag betwwen apps. I know we have talented technical
ideas out there in this forum and MDT is part of the INV Series.
Thanks in advance
Colin
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