I have a piece of geometry that was originally created in Autodesk Maya. I'm trying to reproduce the same geometry in Inventor, but I'm having some difficulties. I don't know if there's an inherent limitation in the inventor software, or am I just ignorant of the proper technique used in Inventor to produce such geometry... I've enclosed a photo of the geometry that was created in Maya; it's the bottom cylindrical base portion of the object with multiple oblique nurbs surfaces that can be created in a surface package like Maya, but difficult to produce in a 3D solid environment like inventor... I appreciate any assistance that I can get on this...
What formats does Maya output? dwg? stp? igs? sat?
Can you post the geometry in a file format that Inventor imports?
Looks pretty simple to me.
Is the bottom face planar.
I suspect if this can be done in Inventor than your part can be done - attach what you have attempted so far.
@Anonymous wrote:
I'm not interested in importing the geometry in a defined format.? That's the easy way out...? I WANT A WAY TO CONSTRUCT THE SAME GEOMETRY IN INVENTOR!
Someone will need to see your original geometry to show you how to do it in Inventor.
Export it in some format that Inventor will import and attach the file here.
What does a curvature analysis show here?
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