@Anonymous
The interface you have selected will limit your output..
Here's what you want to do
1. Define a 1 in cube and set your view settings to view realistic.
2. Select Appearance icon for quick access toolbar
3. Define a new generic appearance
4. Select the image section and pick your image you have. Select the image again and you should get a sizing dialog.
5. Enter the scaling aspect and how its supposed to tile. Since you're starting with a 1in cube your sample size is 1in
6. Also in the original appearance definition dialog,select bump and repeat the same process. And adjust this setting "Amount" to give your image some depth.
However.. Repeatable images must be repeatable or you'll see lines where the image repeats.. For example these are repeatable images and all sides line up so it looks like it flows together.
And images that are considered not to be repeatable (and looking at your image, its not really repeatable). Will look like tiles that are placed together that do not match.
Now I like to create an appearance in my own appearance library and then define a custom material using my own library and the use the appearance asset manager to define the material and appearance together in my custom material library.


Do not modify or add to the Inventor material library
Also I should've said this as well.. Before defining the appearance to the material.. Select a face on the cube and define that appearance to it. Increase the size of the cube and see how it looks. Tweak your settings as needed.
Mark Lancaster
& Autodesk Services MarketPlace Provider
Autodesk Inventor Certified Professional & not an Autodesk Employee
Likes is much appreciated if the information I have shared is helpful to you and/or others
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