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So first, I think the material editor is a miserably clumsy thing that desperately needs updating.
The idea of having to have a part open to be able to use it, then having to save a local copy of the material, edit it, then remember to resave it to your library, seems ridiculous in the extreme.
I don't want local copies of materials, that's why there is a library. If for some reason I want steel to be different and a different name won't cover it, I'll make another library. Please fix.
So now onto the actual problem. I have been trying to clean up a lot of old assemblies, and get some accurate weights on our parts. I keep finding all of these bizarrely low weights.
A while ago I tried to merge our custom library into the Inventor library, with somewhat mixed results.
I've noticed that anything that originated in the standard Inventor Library just will not work, or accept updates.
I tried copying them out to a new custom library, and they still will not take changes to the density.
The common factor in the ones that don't work seems to be a lack of units, my custom materials say things like "0.098 pound per cubic inch"
Whereas the inventor ones all say things like .06, no units, less decimals, not sure why.
No matter what I do, type it in, copy it over, it just reverts back to this meaningless number, which in most cases results in a calculated weight of 0, or something ludicrously low.
So when my centrifuge assembly tells me that it weights 3500 lbs, I get a little twitchy, since I know for a fact it should be closer to double that.
Solved! Go to Solution.