First, it's important to make the following distinction between the two images:
- The first image is rotated at a custom angle.
- The second image is rotated at an isometric angle.
This distinction is crucial because it affects how Inventor renders the edges:
- In the first case, the edges are roughly approximated, similar to drawing an angled straight line in MS Paint. It’s quick and doesn’t require much GPU/CPU power, but the result isn’t very precise.
- In the second image, the edges form a straight line down. Using the MS Paint analogy again, drawing a vertical straight line is much simpler and cleaner.
Although the edges may appear broken in the first image, they are not.
Possible Solutions:
To be honest, this isn't a real problem, but if you want perfectly parallel lines when rotating your object, it’s achievable:
- The higher the resolution, the less noticeable the issue becomes. For instance, a 4K resolution might mitigate it significantly.
- You can also experiment with the Visual Style settings until the edges meet your preferences. I recommend trying the Realistic Style.
- As Gabriel suggested, go to Tools > Application Options > Hardware and increase the Graphic Settings to Quality.
- As Gabriel suggested, go to Tools > Application Options > Display, set Display quality to Smooth.
Hope that helps!