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Limiting the faces in the drawing

6 REPLIES 6
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Message 1 of 7
k_ponomarenko
399 Views, 6 Replies

Limiting the faces in the drawing

Hello!

Tell me, please, how can I limit the position of the faces in the drawing?
Example of Figure No. 1:
The figure shows view1, View2, View3. I want that when changing the position of an element (pipe, hatch, pipe) in 3D, in the drawing, view 1, the elements remain in their place.
When, when changing the position of elements in 3D, in view 2 and view 3 in the drawing, the elements changed their position.
I believe that the ilogic tool for fixing the current state of the drawing curves (Figure #2) can somehow help me solve this problem, but I don't quite understand how to use it.
I would be grateful if you could help me solve this problem.

Picture №1.pngPicture №2.png

6 REPLIES 6
Message 2 of 7

Indeed you have to use ilogic for this, but it will not be an entirely simple task. You can pin a view by taking its view center or even the view edges. The perhaps most complex problem would be to adjust the position of the detail view, for this I would recommend that you use a workpoint previously placed in the part or assembly and with a characteristic name, to capture its position and then take that position and transfer it to the position from paper space


Please accept as solution and give likes if applicable.

I am attaching my Upwork profile for specific queries.

Sergio Daniel Suarez
Mechanical Designer

| Upwork Profile | LinkedIn

Message 3 of 7
James_Willo
in reply to: k_ponomarenko

If you use model states or positional reps to move the items in 3D, you can just assign a different position or model state to the view in the drawing.




James W
Inventor UX Designer
Message 4 of 7
k_ponomarenko
in reply to: James_Willo

Hello, James!
If I understand you correctly, you suggest using the positional representation tool.
But the fact is that I'm not working with an assembly, but with a part, and all the changes are happening in the component.
Or is it possible to work with a positional representation in the detail? If so, can you tell me us in more detail how it works?

Message 5 of 7

Hello, Sergio.D.Suárez!

Your offer sounds tempting. If it doesn't bother you, could you explain your theory with an example? Perhaps it will be an example of code, pictures, or links to a source of information.

Message 6 of 7
James_Willo
in reply to: k_ponomarenko

Part is more difficult. You would have to use direct edit to move the components. 
So you have one model state where all the direct edits are suppressed, and one model state where they are compute. 
Then you can place the right states into the drawing. It's not pretty though.




James W
Inventor UX Designer
Message 7 of 7

Hi! I could be wrong but I thought this was controlled by drawing view justification option. First, go to Tools -> App Options -> Drawing -> Justification -> Fixed. This will ensure all newly created drawing views has Fixed justification (view scope remains the same when the 3D model is changed).

Then edit each drawing view -> Display -> Justification -> Fixed. This will ensure the existing drawing views stay put.

Many thanks!

 



Johnson Shiue (johnson.shiue@autodesk.com)
Software Test Engineer

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