Iv Studio vs 3D Max

tahdesign1
Collaborator
Collaborator

Iv Studio vs 3D Max

tahdesign1
Collaborator
Collaborator

I'm going to have to animate and record an assembly soon for a presentation.

It has been a while since I did this and before I would just use IV Studio.

However, now that 3D Studio Max is in our packages I'm wondering if it would be worth learning for these purposes.

Any body have experience with both and can shed light on which would be better?

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DarrenP
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Consultant

for 3ds max the learning curve is much steeper so if you already know inventor i would use inventor studio if this doesn’t do what you want then you will need to put aside some time to learn 3ds max or another software package

DarrenP
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Mark.Lancaster
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@tahdesign1 

 

Not sure what you need for animations or the presentation but have you thought of the Inventor presentation file or mode?   And yes 3Ds Max is not something you just open and start using..   Takes some time to learn.

Mark Lancaster


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Autodesk Inventor Certified Professional & not an Autodesk Employee


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tahdesign1
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Mark

 

If you mean an ipn then yes I will use some of them for illustrating the assemblies coming together.

I do this by basically applying the tweaks in the reverse order I wish to record. Typically I use ipn's for assembly drawing exploded views so I'm not that concerned about the order of the tweaks in as much the final look of the view. However, more thought must be put into an ipn to show an assembly process.

 

However, for the concurrent driving of cylinders and movement of parts I need more than the ipn I believe. If I'm wrong and the ipn has grown up more than I know please correct me.

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tahdesign1
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Collaborator

Darren,

 

I do understand at 3D max will have a pretty steep learning curve but am wondering if it is time to just try and learn it. The problem I have with studio is that in complex assemblies I tend to have to make myself a copy for producing the animations that I have reconfigured to have all of the driving constraints at the top level. It just seems that, even using flexibility, that this approach is more stable and easier to build the time line on.

 

I am wonder if 3D Max would be different in that you are just selecting objects and/or groups of objects to move. In IV you are driving constraints which in a complicated assembly tend to be buried within subs. Think of a cylinder iam that the driving of the rod is the motion but that cylinder iam is buried a few layers deep.

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mcgyvr
Consultant
Consultant

Knowing how to use 3dsmax is VERY beneficial as its animation capabilities FAR exceed what can be done in Inventor..

Without knowing the specific details of your exact needs its hard to say if it would be worth the time other than saying that IF Inventor does everything you need then you don't need to learn 3dsmax.. IF there is more you wish that your animations could do then learning 3dsmax would likely be worth your time..



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