Yes sir.
Scenerio: So, let's say you have a skid that gets bolted together. This skid gets lifted all bolted together and also gets lifted as 2 separate weldments. These 2 weldments are not equal. So, there are three lifting arrangements (configurations) to be made with 3 different COG (1 COG per lifting arrangement).
The model: The model was built as 1 assembly. It's not how I would have done it, but that is the situation. The different configurations are within the same assembly. Each configuration has a model state. So, 1 model state per lifting arrangement. I believe it was created like this because it was faster at the time. They used frame generator.
The problem: As I activate different model states the COG does not update to a realistic position. It does not update even after you manually update or run the iLogic. I've been advised "DO NOT REMODEL."
Trouble shooting: I've tried recreating the model states with my manager supervising me as a second pair of eyes, but that did not fix the issue. In other software, I know you can suppress items and the COG updates accordingly. I called up old colleagues that still use Inventor and had them test it on different networks, licenses, etc. and they all faced the same problem I have. Their solutions were to use promote/demote to create subassemblies. (This is more how I would have organized the files.) However, frame generator doesn't allow me to separate the skeleton like that.
The only fix I see is remodeling as 2 separate weldment assemblies and then putting those together as 1 main assembly. Thankfully this is background noise for me since I'm working on other projects.