inventor constraints

inventor constraints

guymlink
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Message 1 of 28

inventor constraints

guymlink
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Advocate

so I have always had 3 major problem's with this program. first is that the way orbit works is prehistoric, and I see way to many people trying to switch to a turn table style orbit like any normal program and they have vary little success. second is how useless the free move and rotate tools are, tho Im fairly sure that's user error. and third, witch is what I need to figure out. is how bloody useless the constraint tools are. they work just fine mating straight, perpendicular, and pivoting objects. but I cant for the life of me figure out how to attach 90% of things together. this current example of witch I have photos attached, is me basically trying to make a box corner. the issue is that none of the pieces are at 90 degree angles. the bottom piece has an obtuse angle that I basically need to make the edge of the left piece flush with. and then the right piece I need to make an edge flush to the face of the left piece after its placed. the 3 photos show the steps of witch I need to happen. but you cant select an edge in flush mode. no I cannot change the parts to make them true.

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Message 21 of 28

guymlink
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Advocate

not the type of orbiting I mean. turn table is kind miss leading but is apparently the general term. its similar to inventors constrained orbit.  cant get the regular screen cast working so here's a link to a different one that I defiantly did not originally think was the normal one...….. https://screencast-o-matic.com/watch/cqV0D63Tzv

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Message 22 of 28

Anonymous
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How do you do that? Rotating a part before constraining? (without the free rotation)

Message 23 of 28

guymlink
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Advocate

do you mean where it rotates every witch way? that's been default for me every time I have downloaded this program. for the constrained orbit you have to go to the dropdown menu under the "rotation cube? idk what to call it" then click the drop down arrow under the orbit button and switch it. then just hit escape since it auto puts you into the command. 

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Message 24 of 28

Anonymous
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I mean can you rotate a part that is insertedvinto an assembly, so that I can pick the backside face to constrain without rotating the whole model...

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Message 25 of 28

guymlink
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Advocate

yes. if you use the free rotate tool you can rotate the part around, even if it is constrained. then if its stuck in a odd position you can either hit the local update button in the vary top ribbon, or in some cases just hitting esc and doing a different function will fix the temporary rotation.

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Message 26 of 28

blandb
Mentor
Mentor

When you place the component into an assembly, right-click when the component is still attached to your cursor. You will then see "Rotate X", "Rotate Y", "Rotate Z", "Place Grounded at Origin". This way will allow you to orient a component prior to placement. 

Autodesk Certified Professional
Message 27 of 28

blandb
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Mentor

I'm not sure if you are aware, but the orbit tool when it is on the center of the screen has more options that just rotating everything at random with a random pivot point.  If you look at the center of the orbit tool, you will see the cross hairs. Move your model with the pan option (middle mouse button) to the cross hair, and that point now becomes the pivot point. So you can make anything you want be the pivot of rotation. Also, the little bars at the main quadrants. these are for rotating strictly about the Y and X axis (in relation to your screen). Hover over one of the bars and notice the cursor change. Click and drag to rotate the model strictly around the X or Y axis. Move the cursor in between those bars and it will be strictly clockwise and CCW rotation of the model.  Hope that helps a little bit.

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Message 28 of 28

blandb
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Mentor

Or instead of panning, if you move your cursor away you will see a circle with a dot, and just left click, then where you clicked is moved to the center of the orbit. Just like when you hover your cursor over in the center of the orbit, the icon has a dot, left click where the dot lands and that becomes a pivot point.

Autodesk Certified Professional
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