stephenmcd74 schrieb:
Really thanks a million
If we're talking about dollars, Stephen: It's too much. I won't be accepted for a free license of Fusion 360 anymore .. 
What did I do? I've used two ways:
- Creation of traces (Points on rack vs. gear part), using DS. Problem is here, even if you create traces of many points, a hull curve must be done out of many points and curves. Lots of painful work.
- Second method was moving the rack as solid body through the gear, combining several positions into a subtract body, and doing a boolean cut vs the gear. This was done for a one tooth step, this region was cut out by splitting, and afterwars patterned to a complete gear again.
In this sample we have:
- Module 1
- 16 teeth
- Pitch dia from that: 16 mm
16 teeth mean 22.5° angle from tooth to tooth. I split it into 10 steps. From tooth to tooth, the rack is moving Pi*1mm=3.142 mm.
Now the creation:
- Place rack as separate body in the gear (Copy object is the way to go)
- Angular pattern of the rack body 11 times (= 2.25° step) as separate bodies
- Move each of these bodies along it's length with a different distance (n*Pi , n=0.1,0.2, ..)
- Mirror these bodies. (Was too much work, combining them into a single body and mirror this would have been easier)
- Combine all to a single body
- After that only 2 bodies are left. A boolean cut is needed between gear and cut body. Result is gap for a single tooth
- Now split a 22.5° piece and pattern it 16 times.
If anyone out there is willing to do this with iLogic, I'd grant half of my part of the million: 45% = (100% - 10% for Jeffrey)/2
Walter Holzwarth
