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Post 1 of 7

Friday pictures 1-13-'17

770 Views, 6 Replies
01-13-2017 04:07 AM

A good Friday everyone!

 

Already time for the 2nd Friday pictures of the year and i managed to make something again.

Well... i continued on the spearhead model i did last week and added a shaft to it because @Neil_Cross called it a dagger...

(yup, you got to me Neil... Smiley Very Happy)

 

I did a "quick" render of it in 3DS Max's template studio environment, which does give a nice result but it does miss the atmosphere of my previous one.

 

Blood_Elf_Spear.jpgBlood_Elf_Spear_head.jpgBlood_Elf_Spear_shaft.jpg

 

The shape of the shaft was complex enough to not come through to max properly as a solid, so i imported it as a mesh but as a result i couldn't get the texturing completely how i wanted.

Still, this was a fun addition to make.

 

Enjoy the weekend!

Niels van der Veer
Inventor professional user & 3DS Max enthusiast
Vault professional user/manager
The Netherlands
My Facebook Friday Pictures Archive

Using IV2016.2.2 Pro, Vault Professional 2017, Win10-64bit

Re: Friday pictures 1-13-'17

01-13-2017 04:23 AM in reply to: -niels-

Hi everyone,

 

2nd week in the year 2017 and already so swamped at work that I don't really had any time to work on any complex models or renders. Did manage to make a quick render of a few junction boxes I had to use. Tried to make the junction boxes look "used" by adding scratch and fingerprint masks. Overdid it a little but still look pretty good.

 

@-niels-, I know what you mean with the texture, can be a huge pain! Still, very nice dagger  Smiley Wink spearhead model/ renders!

 

Enjoy the weekend all!

 

Junction box.jpg

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Product design suite Ultimate 2017
Win 10 64bit
2x Intel Xeon E5-2687W v3 (@3.1GHz)
64 GB RAM
Quadro K6000
Post 3 of 7

Re: Friday pictures 1-13-'17

01-13-2017 04:28 AM in reply to: -niels-

Nice, it's a great day when ones complex shaft comes through ( ͡° ͜ʖ ͡°)

 

Sorry Smiley Frustrated

 

Here's my GPU progress, there's now far too much detail in there to run a quick ray trace due to the number of fins in the heat sink.  But it's coming along nicely.

 

2017-01-13_12-20-09.jpg

 

 

Neil Cross

YouTube - TFI CAD Tips

i7-4790K @4.6GHz, GTX1080Ti, 32GB, SM961 PCIe SSD

Alienware 17R3 i7-6820HK @4.0GHz, GTX980M, 32GB, PM951 PCIe SSD,


Post 4 of 7

Re: Friday pictures 1-13-'17

01-16-2017 03:54 AM in reply to: -niels-

Had the chance to spend a little time working with the Inventor 2018 Beta this weekend and played around with the sheet metal & welding aspects.

Modeled this oil tank for my buddy's 57 Harley panhead.

Here are a couple quick ray traces.

 

'57 Panhead Horseshoe tank- 2018 Beta.png

 

 

'57 Panhead Horseshoe tank Rear - 2018 Beta.png

Mike Patchus

Lancaster SC

Inventor 2015 SP2 ~ Vault Pro 2015

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Lenovo ThinkStation P300, Intel Xenon E3-1245@3.4GHz (2), Win 7, 32gb RAM, NVIDIA Quadro K4200



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Post 5 of 7

Re: Friday pictures 1-13-'17

01-16-2017 09:01 AM in reply to: -niels-

MT2014render2.jpg

Super quick render through inventor, please implement using our own HDR image backgrounds! We have our own old warehouse I want to use. Tow safe! https://youtu.be/fWd8ml9mFMo

Post 6 of 7

Re: Friday pictures 1-13-'17

01-16-2017 11:00 PM in reply to: kpyoung333

 @kpyoung333 Great inventor raytrace!

That's quite some detail in the model, good material setup.

 

As for the custom HDR image, you might want to vote on this idea:

https://forums.autodesk.com/t5/inventor-ideas/scene-image-lighting-import-custom-hdr-enviroments/idi...

Niels van der Veer
Inventor professional user & 3DS Max enthusiast
Vault professional user/manager
The Netherlands
My Facebook Friday Pictures Archive

Using IV2016.2.2 Pro, Vault Professional 2017, Win10-64bit

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Post 7 of 7

Re: Friday pictures 1-13-'17

03-03-2017 11:50 AM in reply to: -niels-

UDS ARRANGEMENT INTAKE ISO-SHIM.jpgNo rendering, just a screenshot

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