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Short story; I'm making a set of custom dice for my D&D group and I would like to know how to best (and most of all efficiently) get the numbers embedded on each face of the dice. The numbers are custom made, so they're not of any font.
I have a set of symbols I want (either through engraving or extruded cut) on each face. I have a very elaborate way of achieving something that should be very easy to do. My elaborate method right now is to create a Sweep of each contour (with Freeform spheres on the ends) and then through Derive subtract the 3d symbols from the dice's faces. Since the dice has 12 sides this is a ridiculously lengthy and tedious proces to do (separately going through the process of turning each symbol into a 3d part that is).
Is there a way to simply place a 2d sketch on one of the dice's faces and simply engrave the lines into it? Or just place a Freeform sphere on an endpoint of the contour and simply Sweep Cut it along a path without having to juggle multiple planes and sketches?
The 1st attachment is the method I'm using to turn the simple lines into a 3d model for later removal through Derive.
The 2nd is an example of the lines/contour I would like to be engraved or extruded (cut) in the dice in the most efficient way possible.
Solved! Go to Solution.