Dimension Constraints, controlling the direction
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
I have a minor issue that i am trying to figure here. I have two closed objects in a sketch, which i want a specific distance appart depending on variables set, and controlled by iLogic. The variables and iLogic work fine to change the dimension constraint i have between the two objects, but if the dimension hits zero, when it goes back up above zero, the dimension is going the wrong direction. So my two seperate closed objects are now overlaping...and there seems to be no way to get the dimension going back in the other direction, except deleting it and moving the whole shooting match back on the other side of the line. is there a way to control the direction of a dimension constraint?
Link copied