Constraints in assemblies

Constraints in assemblies

Anonymous
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Message 1 of 5

Constraints in assemblies

Anonymous
Not applicable

I have several problems with adding constraints to assemblies.  The set of constraints possible is assymetric with the sketch constraints.  For example, I would like to say "this surface must be parallel to the YZ plane" or "this surface must be parallel to that surface".  Using "mate" is insufficient, because in the first case, I don't have the plane to mate to, and in the second case, the object is constrained to part A of the drawing, but one of its surfaces must be parallel to a surface in part B of the drawing.  I do not know how far apart they will be when the constraints are met, in fact, the whole point of this is to determine what that distance is.

 

A more concrete example: the surface of part A is the top of a swivel caster.  The surface of part B is constrained by its mounting to be a certain distance from the floor.  So I want to "mate" the surface of the wheel to the floor, then force the top of the caster plate to be parallel with the surface of part B.  I have some nice 3" casters I want to use, and am not even sure where to buy casters except online, and don't want to cycle through 4", 5" or 6" casters.  Better still, I will just create a "shim block" of the size measured from the assembly, then put that in, mate it solidly to the platform that needs the wheels, and then mate the top of the caster to it.

 

I would post the drawings, but it is 4:15 am, I have to get up at 10am for a dental appointment, and putting the whole mess together will cut into my already-too-small sleep budget.

 

Another thing I would like to say: the centerline of part A mates with the centerline of part B, so part A is centered on part B.  I hit this problem many times in my assemblies. 

 

Another annoyance is that every once in a while, for reasons I cannot fathom, the part I join is rotated 90 degrees from where it pointed before the join was done.  It should not change at all.  There is no primitive in the assembly that allows me to say "please rotate this part N degrees along the {X,Y,Z} axis", where N is almost always a multiple of 90.  I can do it when I place the part, but once the part is placed, a simple idea such as rotating in one axis by a specific amount is lost (or so it seems).  "Free rotate" is not the answer; I only want a specific quantum of rotation along a single axis.

 

This project is the first one where I have created assemblies that become parts of larger assemblies, so I'm wandering around in the traditional minefield-without-a-map mode, where the docs just don't answer the question I need answered.  Thank you all for your patience with a newbie.

      joe

 

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Message 2 of 5

laurence.marshall
Contributor
Contributor
Create a new workplane within the part that you wish to rotate and then use that as your axis point to rotate from in the assembly.
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Message 3 of 5

JDMather
Consultant
Consultant

@Anonymous wrote:

1. I have several problems with adding constraints to assemblies. .

 

2. I would post the drawings, but ..., and putting the whole mess together will cut into my already-too-small sleep budget.

 

      joe

 


1. I have never experienced that problem.

2. It would take me less time to run Pack and Go and upload to A360 than compose all the text you wrote.

 

When you've gotten your needed rest - zip and attach your assembly here.


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Autodesk Inventor 2019 Certified Professional
Autodesk AutoCAD 2013 Certified Professional
Certified SolidWorks Professional


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Message 4 of 5

Anonymous
Not applicable

Pack and Go requires a project file.  I tried several times to create one of these in the past, and lost a lot of time and never got one to work.  So it is not the overhead of Pack and Go that is the problem; it is the high cost of getting the project file.

 

I could have taken the time; for a variety of reasons that formed a Perfect Storm of various pains and discomforts, I never did get to sleep.  If I am not in Full Zombie Mode today I will zip up all the files; otherwise, I'll do it when I have more than two functioning neurons.

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Message 5 of 5

JDMather
Consultant
Consultant

@Anonymous wrote:

1. Pack and Go requires a project file.  

2. So it is not the overhead of Pack and Go that is the problem; it is the high cost of getting the project file.

 

 I'll do it when I have more than two functioning neurons.


1. I was not aware that Pack and Go requires a project file.

2. Would you like a video on how to create a project file that absolutely, positively requires only two functioning neurons to create (I promise, that easy!)?


-----------------------------------------------------------------------------------------
Autodesk Inventor 2019 Certified Professional
Autodesk AutoCAD 2013 Certified Professional
Certified SolidWorks Professional


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