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Constraint Origin to Origin

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Message 1 of 4
j.pavlicek
1036 Views, 3 Replies

Constraint Origin to Origin

Hello,

there is possibility to add constraint UCS to UCS. I'm wonder if is there some easy solution how to constraint two parts in assembly to by their global coordinate system. 

 

I'm not talking about Place grounded to origin. I need to constraint two parts in an assembly to each other by their coordinate systems, but keep them free (stick together, naturally) in the assembly.

 

There are these "workarounds":

  1. Add UCS in same position as GCS in each part (meh) and use UCS to UCS constraint.
  2. Use some basic geometry (Center point, X, Y, Z Axis Planes) of the parts for constraint (lot of click in the tree, more than 1 constraint needed)

Thanks for your replies.

 



Inventor 2022, Windows 10 Pro
Sorry for bad English.
3 REPLIES 3
Message 2 of 4
gcoombridge
in reply to: j.pavlicek

@j.pavlicek I think this is what you are after - (Creates three flush constraints to the origins).

gcoombridge_0-1618389500349.png

 

Use iLogic Copy? Please consider voting for this long overdue idea (not mine):https://forums.autodesk.com/t5/inventor-ideas/string-replace-for-ilogic-design-copy/idi-p/3821399
Message 3 of 4
johnsonshiue
in reply to: j.pavlicek

Hi! Another workflow to consider is to use UCS. You can constraint two UCS' by using Constraint Set. Just select the UCS from each component, the two will be snapped based on the UCS.

Many thanks!



Johnson Shiue (johnson.shiue@autodesk.com)
Software Test Engineer
Message 4 of 4
SBix26
in reply to: j.pavlicek

Then there's the basic manual method: Mate/Flush constraints XY-XY, YZ-YZ, and XZ-XZ.  That's essentially what the tool does that @gcoombridge recommends.


Sam B
Inventor Pro 2022 | Windows 10 Home 2004
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