Chain and Sprocket Constraint for Real Time Movement

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Hi, I'm hoping someone could help me with this.
I'm in the middle of modelling an old car engine in Inventor 2018 and have been adding appropriate constraints to the parts to give a realistic movement.
I've now got to the timing chain and sprockets and finding it impossible to constrain them properly in a way that the chain will rotate along with the crank and cam sprockets in real time.
I've watched various videos and read posts regarding this subject but most seem to be doing this through the animation tool, which isn't an option.
I have setup a test assembly with fixed rotatable sprockets and created a surface for the chain links to follow. I constrain the link to the surface with a transitional constraint which works fine and it can freely move around the chain path, but by the time I have 3-4 links setup problems occur that wont let them do this any more.
I'm also looking to eventually move the chain and cam sprocket just by rotating the crank sprocket using the contact set for a more authentic motion, which is another issue...
I'm wondering if this is possible or not and if so am I on the right path by using these methods?
Any help would be appreciated.
Thanks in advance,