Hi @jrohit1110 ,
They are all "mass moment of inertia", the different tabs are just calculating it from different coordinate systems / origins. The principal moment of inertia are calculated about the principal axes. The Globals are calculated from the global coordinate system along the x,y, and z axes, and the center of gravity is calculated at the center of gravity along the x,y, and z axes (I believe - best check the documentation on this one). If you want to calculate the mass moment of Inertia of the entire system by hand, then you will need to calculate the mass moment of inertia of each body (using the same orientation, this can be challenging if the indidual parts are not oriented the same, or if their principal axes are not shared) and use the parallel axis theorem to add them up into one. This subject occupies a couple of weeks in a university dynamics course, If this does not make sense or jog your memory, then I suggest you buy a book on dynamics, or spend some time on youtube and wikipedia learning more about mass moments of inertia and dynamics. They will do a better job than me at explaining the topic correctly.
Otherwise Inventor will calculate the mass moment of inertia for assemblies as well. If you locate your axis of rotation on the x (or y, or z) axis, then the Global Ixx (or Iyy, or Izz depending on which axis you choose) will give you the mass moment of inertia of the rotating system about the rotation axis. I think this would be easiest and less prone to error.
I'm curious what you are designing, if you can share?
Aaron Jarrett, PEInventor 2019 | i7-6700K 64GB NVidia M4000
LinkedInLife is Good.