I'm trying to do an animation with a pin coming down and then cutting through a piece of flat. I need to show the hole being created and the blowout on the backside caused by the pin pushing through. I used the sculpt command and got the pin to remove material as I manually move it into the flat. It errors if I remove the pin all the way from the material. Probably b/c the sculpt command has to cut something? But I'd would like to put this into motion and have the pin come down and cut stuff, then retract and still have the material cut out of the flat.
Hi! The description alone is not enough to understand the issue. If possible, could you post the files here or send them to me directly (johnson.shiue@autodesk.com)? I just noticed that you posted a custom sprocket issue and there was no answer. You can send the files to me also.
Many thanks!
This would require a bit if Studio trickery and intermediate to advanced experience.
Check out Mark Flaylor's AU presentations on Studio for tips (simulating liquid levels, but the process would be similar).