Mila material in material viewer strange artifacting

Mila material in material viewer strange artifacting

Anonymous
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Mila material in material viewer strange artifacting

Anonymous
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I have just started using the Mila material in the hypershade and noticed that the new material viewer is giving me very strange display results.

 

I am using maya 2016 with all settings set to default and mental ray installed.

Lamberts, blinns and mia materials preview as expected but the mila looks like a badly sampled mess.

 

Attached is an image of both lambert and the mila.

Has anyone experienced this before?

 

Running Mac OS X Yosemite 10.10.3

processor 2x3.06 GHz 6-Core Intel Xeon

16GB RAM

Graphics: NVIDIA QUADRO K5000 4096 MB

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Anonymous
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I've experienced the same problem

When using MILA material in maya 2016, i have always got a noise layer on top of the material in the Material Viewer when rendering with mental ray.
Can someone tell me what cause this problem and how to get rid of it.
Thanks!!!

MILA.png

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