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Mila material in material viewer strange artifacting
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12-22-2015
01:31 PM
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I have just started using the Mila material in the hypershade and noticed that the new material viewer is giving me very strange display results.
I am using maya 2016 with all settings set to default and mental ray installed.
Lamberts, blinns and mia materials preview as expected but the mila looks like a badly sampled mess.
Attached is an image of both lambert and the mila.
Has anyone experienced this before?
Running Mac OS X Yosemite 10.10.3
processor 2x3.06 GHz 6-Core Intel Xeon
16GB RAM
Graphics: NVIDIA QUADRO K5000 4096 MB