Mental Ray shaders missing Max 2016

Mental Ray shaders missing Max 2016

Anonymous
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Mental Ray shaders missing Max 2016

Anonymous
Not applicable

Hi,

 

I just installed Max 2016.   I noticed that only 'standard' materials are loaded, and not MI shaders.   Mental Ray is functioning, but I can't get the shaders to load.  I see Nvidia folder, and tried to include in the file path with no success.  What am I missing ?  Reinstall did not solve the problem.  I need to use Glass (lume) shader, which was easily found in previous version ( 2009 ), but now I can't find it.  Any help will be greatly appraciated.

 

 

Thank you

 

 

P.S.

Win 7,   Max 2016,

I am installing to a user account with Admin privilege, but not the original 'Admin' account, if that makes any difference.

 

 

Luka

 

 

 

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649 Views
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Message 2 of 4

darawork
Advisor
Advisor

Hi,

 

Perhaps this might solve your problem: http://forums.autodesk.com/t5/shading-lighting-and-rendering/mental-ray-material-shader-missing/m-p/...

 

This is for 2015, but the path to the installers should be in a similar location.

Darawork
AutoDesk User
Windows 11, 3DS Max 2026, Revit 2026, AutoCad 2026, Dell Precision 7875 nVidia - Quadro RTX4000 ATA - AMD Ryzen Threadripper PRO 7965WX 24-Cores - 128GB RAM

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Message 3 of 4

Anonymous
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Thank you. 

 

I found those files, an restored all install however Mentally shaders still do not show up.  Only Standards.  

 

Luka

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Anonymous
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Accepted solution

It turned out there was a privilege issue.  The user account, although it says is an Admin account, seems to be a standard user account.  Making many components installed on C: to be 'read only', which seems to be the problem.  After I changed permission now it loaded all shaders  !!