Assertion Failed in interactive when baking

Assertion Failed in interactive when baking

Anonymous
Not applicable
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Message 1 of 3

Assertion Failed in interactive when baking

Anonymous
Not applicable

Hello 
When I am baking in Interactive it has an error as show below. 

it named in assertion failed.

can anybody help me what to do? 
this is the error type:

 

Assertion failed `buffer` at `d:\buildagent\work\e28923b\git_work\runtime\engine\renderer\device\render_package_stream.inl:55`

Build identifier: `e28923b26174fa86aaab938fbd411e74bcc100d8`

Product version: `Release (2.1.777.0)`

Thread name: `main`

Callstack
----------------------------------------

0x406e5f3a d:\buildagent\work\e28923b\git_work\runtime\foundation\error\error.cpp(270): `anonymous namespace'::report_crash_internal
0x406e5a8c d:\buildagent\work\e28923b\git_work\runtime\foundation\error\error.cpp(439): stingray::report_assert_failure
0x405f45d6 renderer\device\render_context.cpp(429): stingray::RenderContext::update_raw_buffer
0x40590e21 d:\buildagent\work\e28923b\git_work\runtime\app…

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Message 2 of 3

Mark.Lancaster
Consultant
Consultant

@Anonymous 

 

Welcome to the Autodesk User's Community..

 

At first I had no clue what you were even talking about...   I know from the image its 3DS max but none of what you provided doesn't even make sense..   While googling the error message for 3DS max a couple of others have posted today about this message as well.  Perhaps because its a weekend, Autodesk servers are down for a reason.  I would try again on Monday and see if that makes a difference.

Mark Lancaster


  &  Autodesk Services MarketPlace Provider


Autodesk Inventor Certified Professional & not an Autodesk Employee


Likes is much appreciated if the information I have shared is helpful to you and/or others


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Message 3 of 3

Anonymous
Not applicable

In Interactive for 3Ds max an engine for VR, after lots of importing the objects, I am trying for baking but it shows this error which I have no idea what it is for?

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