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i know that single threaded apps benefit from higher clock speeds. i guess the trick is to find balance between app performance and rendering performance...
so a single 6 core cpu overclocked giving 5ghz vs. dual 6 core cpus overclocked to 3.8ghz. the aggregate is 45.6ghz vs 30ghz.
seems to me, the dual 6 core is going to give better cpu rendering performance.
(both cpu's would be hyperthreaded, so 12 buckets rendering vs 24 buckets).
any thoughts?
thanks,
3ds Max all versions past and present | GPU Rendering on 2 machines | Standard, MentalRay, MentalRay IRAY, IRAY+, VRAY, Arnold
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