Hi @oikeajussipartanen,
Thank you for your recent forum post. First, I see your question about exporting camera paths to (in part), Autodesk 3DsMax. This was a really great question, to which the answer "explicitly", is "not really", or more over "not directly", with a clear intentional workflow.
Second, FBX format does not include in an explicit manner camera paths, however it does include roads or other objects that might be usable as camera paths.
However once inside Infraworks, there are ways to export the story board as a '.JSON' file as I show below below:
- Open the Storyboard Creator in the 'Create and conduct infrastructure design presentations' icon
- Review your Paths & Animations and click 'play' to review the storyboard movie that has been created in Infraworks
- Move to the 'Export Current Storyboard' icon and select it
- Type in the filename to be saved as note the location of the file
- It will be saved as a .JSON 'JavaScript Object Notation' filetype.
In theory, using data inside the '.JSON' file, it could emulate, inside 3DSMax, the same storyboard created and exported from Infaworks, to be used on the same model.
The forum post, describing the process using maxscript and python from the 3dsMax forums can address the potential workflow for the .JSON re-format inside 3DsMax:
Read Json file
This might seem a indirect method to achieve similar end results of what you are looking to accomplish.
If someone on the forums here has any other points of advice or reports on performance, in regards to this workflow, it might be very useful.
Please let me know if this is answers your question by selecting 'accept solution'.
Copper Chadwick
Designated Support Specialist