From right to left: 1) a stock InfraWorks 360 Do Not Enter sign, 2) a No Parking sign made from the previous sign, 3) a stock InfraWorks 360 Stop sign, 4) a modified version of the stock Stop Sign.
Modifying a stock 3D model in an outside application lets you make your InfraWorks model fit your needs. For example, InfraWorks only ships with a limited number of street signs, What if you wanted a model of a more regional one that isn’t in InfraWorks? This is an example showing how to change the texture of a street sign.
A stock Do Not Enter sign that was exported from InfraWorks in FBX format and brought into Autodesk 3ds Max.
The newly created sign using the old sign’s geometry.
These techniques can be used on all the stock 3D models in InfraWorks 360, and can also be used to edit the geometry of the 3D models.
3D content artist Jason Delaney interned with the Autodesk InfraWorks 360 team in Summer 2015.
Has anyone tried this approach? When I export the sign I do not get an .fmb folder. Using Infraworks 2018.
Hi @Anonymous
the FBX SDK version in InfraWorks has changed since 2015.
In the export dialog at the very bottom, there are options for the FBX esport. Have you tried to export with different settings.
Alternatively, you could open the FBX file in Navisworks and export from there as older FBX version and various textures settings.
Regards,
Karsten