I'd like to be able to name revisions to show they're release versions.
03 (automatically designated revision numbers according to current scheme)
A (release version)
B (second release version)
Right now I have to manually record which of 20 auto-reved copies are my actual releasable parts, which is inconvenient.
I think it would be great if in conjunction with the current capabilities of Fusion360 that it could add electrical schematic and layout capability. Hobbyists and small businesses need a better option than Altium, PADS, or EAGLE.
I am used to work with Inventor 2009 and recently switched to Autodesk Fusion.
I used to provide my suppliers with DXF files (made form drawings) which they can use directly to drive their machines. This worked perfectly.
Fusion on the other hand doesn't have the possibility of DXF output from a drawing. Yes, you can do this from a sketch but 3d models are often much more complicated than just a simple sketch. So this is no appropriate solution.
My suppliers cannot work with the DWG 2013 output that Fusion gives...
If you ask me Fusion should provide the possibility to output a drawing to DXF.
I know that this subject has been discussed before but I think it's very important to put it on the table again.
I'm very impressed by how Fusion takes CAD to the next level and I've been putting it in the hands of different heavy CAD users working for bigger enterprises than me, and they all loved it and only stayed with one question, "How data is managed?"
For an enterprise it's unacceptable to have data into a crackable server, propriety of amazon ( a million iCloud accounts cracked a few days ago, take that amazon... ), that can be down for any reason like bugs. But it's also the main reason why they loved it, no "need" to manage the data, all computers share the same files.
So what if enterprises could have a "server" version of Fusion 360 to store all data and services locally? Well, I think it will be the "killer" feature, at such a point that I don't know if Inventor could still be taken as an "upgrade" from fusion.
I know it's difficult to do, but it NEEDS to be considered further, however Fusion is only going to target small enterprises with no intellectual proprieties, but hey, if it's the goal for Fusion to not cover all the market, stay that way Autodesk.
Thanks for your attention, Hugues.
Currently when you'e in a sketch and you start the 2D offset command, the selection is lost with any middle click. This occurs when you're panning or using the shift+middle click orbit shortcut.
This is frustrating, especially when offsetting specific edges without the chain selection on a large profile. Panning is essential to select all the desired edges.
We need the ability to design custom form tools with user defined profiles, such as endmills or step drills/reamers. The system should be able to display the tools form as well as the material removed when simulating. An option for lathe tools would be beneficial as well, such as user designed profile/boring bar with defined angles allowing the tool to be used on both sides of centerline when profiling. Competitor CAM systems have this ability and the lack of these features in Fusion have kept me from converting 100% for my CAM needs thus far
I suggest to merge all similar ideas entered here and add up their vote count.
I wanted to suggest an idea, but found multiple posts already from previous users, each having some votes. But this is inefficient and people do not want to go vote for each of the several posted ideas to get it more visible, so it ends up on the bottom of the list eventually.
Merging them would reduce this clutter a lot and represent more true interest for the idea via combined vote counts. This way there will be one post/topic per idea and more attractive to voting.
Hi, this is a request to enable constrained orbit as an option when using 3D Connexion space mouse peripherals.
While it is currently possible to set Fusion 360 to lock the horizon with constrained orbit, this setting doesn't carry over to the space mouse. Many users prefer the constrained orbit for design work as locking the horizon shows you your object as you would in the real world. You may notice a lot of users using an unconstrained orbit tool spend a lot of time rolling the camera around in order to get the horizon level.
This issue has been brought up a few times before:
Fusion is using..I think USA standards. Europa has others, Russia, China, Africa has others..I'm writing about steal here..but for other materials it would be the same. Do you know about steal in Europe? S355 or S275..ever heard about DIN? I don't think so..It's European. Different of your using or Russian, African, Chinese or what ever.. Make free those choice to make "worldwide"! Without using Photoshop to correct what "others" need to use for being "following" the rules. A little-bit of freedom worldwide would be a positive mater. And not even in steal..but all other materials can be used. It is important..sharing Fusion worldwide! Suggesting this: In having choices to make..give the opportunity to "fiil
out" others. Like in choose: make "other" possible..and you got the "world" behind you! Just a suggestion..but an important one..
Drawings are getting better. Still need:
1. Export with finer line width or line width control
2. Addition of Tables was great, now we need to be able to import an excel table or cntrl+c cntrl+v to base into the allotted columns/rows.
3. Ability to edit whole table font/style not 1 cell at a time
4. Import image into drawing
5. Add another Fusion360 part/component/assembly to current drawing for reference, or mate or family drawing (think LH + RH)
6. Title Block editing...needs improvement, customization, modification within fusion or more default tamplates that are scalable with other drawing sizes. I spent the time to re-create my Solidworks Title block in 2D DXF and DWG, but it is only one size in Fusion...ok for D size but way to big for B size sheet.
7. IMPROVE STABILITY WHEN WORKING IN DRAWINGS
Thank you Fusion Team for Listening to these forums and keep upgrading!
Would it be possible to configure the mouse for the following:
-to orbit when simultaneously clicking both the right and left mouse button
-pan when clicking the centre button (wheel)
-zoom in/out when scrolling
This would allow zoom, pan and orbit to occur with only mouse input.
I am creating special materials for faces and parts with specific names. It would be much easier for me to find them if they were listed with text rather than hover over them to have the name appearing.
This would be a great time saving when attributing the materials.
See these threads for some background:
What is needed is a way to use the theoretical vertex of cone shaped objects as a point of reference for modelling and joint alignment. A simple use for this would be in joining flat head screws with countersunk holes, such that the screw head stays in contact with the countersink if the hole size or countersink diameter/depth are changed. There are ways to do this now but none of them are very efficient. There are potentially many other uses for this as well.
We now have a Reorder to minimize tool changes checkbox, but we really also need an Order by tool checkbox option in PostProcess.
Reasons? I have multiple operations that I want to happen by senquential tool regardless. There is no good way to make this happen currently.
I work as an application engineer with an autodesk reseller . And during my pre sales demo I show the ability to see the section analysis in the browser for our fusion models in A360 . And some of my customers have repeatedly asked me the ability to simulate the toolpath already done in Fusion 360 in A360 and also have told that it will give a better idea to their higher hierarchies and their customers
If you really like my kudo . Please hit Kudos
Will fusion adopt the content centre from Inventor as it would be great to have a fully integrated solution for fasteners and bearings etc. From looking at videos online it looks like you have to find or build fasteners individually then import them to create you own library. It would be great to have these fully implemented.
It would be great if there were a CAM option in 2D tracing or 2D engraving whereby the tool could follow the center of the font, rather than running around its perimeter. The result would be akin to stick fonts. This option is available in SolidCam for SolidWorks.
The ability to use parameters in Fusion 360 is a boon to us all. As others have, I would like to request parameter enhancements. Currently one cannot use parameters in the simulation environment. I would like to be able to do so. I was working on a model yesterday that has a number of forces distributed along its length; it was frustrating to have to enter the values and do the math in another program and then transfer all of the values to Fusion.
Please add the ability to use parameters in the simulation environment!
How about a button where you can print off a hard copy quickly so you can scribble a few ideas in pencil on it before deciding how you want to approach something, I'm sorry if this already exists somewhere but i'm well over 60 and new to fusion. Plus I know pencils are old fashioned but I still use one.
judging by how new users can struggle with Fusion it would be great if Fusion would have a real condensed users manual that explains what each thing does.
Autodesk Alias and Maya are good examples for how effective and short such a wiki could be!
So often in large agile/scrum projects with HUGE backlogs, there are several backlog features that haven't yet been decided, who's user value is clearly disproportionate to the implementation complexity on your side. I.e. Tremendous impact for little work.
It would be great for us IDEASTATION contributors to upvote not only great Ideas posted here, but also see a version of your Kanban board.
Where we can vote on backlog items, and see what's been approved, committed to and completed.
Long time Inventor user, reccently started messing around with Fusion to try and get ahead of the "curve", assuming that its the future of CAD design.
One thing that frustrates me with Autodesk products, and I say this without hyperbole, is that they are hands-down the worst CAD platforms when it comes to any sort of robust tolerance analysis, either natively or through 3rd party add-ins, amongst the major CAD platforms. With the other platforms I can get:
NX - Technomatix/VSA (Seimens), 3DCS (3rd party from Dimensional Control Systems)
Catia - Cetol 6-sigma (3rd party from Sigmetrix), 3DCS
Solidworks - Cetol, 3DCS
Creo - Cetol, 3DCS
which can stochastically analyze designs in 3 dimensions. Some of these, such as VSA and 3DCS, and also even link with FEA data to provide even more robust design outputs, allowing one to analyze designs as functions of both tolerance and physical effects such as deformation ,thermal expansion, etc.
I think its great that Autodesk has an eye on modeling machining processes, performing FEA, and improving visual qualtiy of 3D models, but lets not put the cart before the horse - without tolerance analysis, none of these things really matter because you can't verify that you can actually build them in the real world. Even if you could build them, how do you intelligently design for cost optimization without tolerance analysis? You can't.
So frustrated by this lack of capability, I contacted 3DCS about making us ("Us" being a major player in the healthcare industry and a fortune 500 company) an add-in for Inventor of thier analysis software (they currently make it for everyone BUT Inventor), and they were open to the idea, but in the end we couldn't purchase enough seats to make it fiscally viable for them (we currently use their stand-alone, CAD neutral platform). My point is, there are companies willing to take on this challenge, they just need to know its worth their time and development costs.
So I implore the good folks at Autodesk - stop worrying about making things look pretty on a screen. Start worrying about making things work in the real world, and incorporate, or partner up with someone to provide, 3D tolerance analysis capabilities in your software.
I am using step to send parts for making, I try to eleminate the need for making 2D cad, it will be great if we can have a kind of counterbore input pre-hole, of a value, ex.: 0.5mm depth and if the thread ends that finish with the drilling hole diameter of ex. 0.5mm
This way, it will be easy to anybody that see the 3D modeled threaded hole to see the drilling diameter and the Thread centered diameter 9ex. an M4 will have a 0.5mm final hole that is 4mm dia), so instead of trying to find the center of the 3D thread (it's look off axis), the last 0.5mm depth will be 4mm x 0.5mm deep.
It should be allowed to apply negative taper angle to cut multiple depth contour (pocket) with dovetail mill. As it is setup now (negative angle is not allowed) there is no good simple strategy to cut dovetail slot. Having this option - negative taper for dovetail mill will greatly simplfy programing of the toolpath.
A) PLANE "Parallel to a point", this mean you can select a reference face or plane, then a point, so it create a plane parallel to the original face or plane but at this point for the distance, and it stay linked to the point and face, as it should be.
B) Plane "Normal to a curve" at a point or ratio, the curve can be a line, a spline, an edge from a solid, and a point can be selected or a ratio can be use, like 0.3 (from 0 to 1), or distance...
the best of all, if you can make array of plane at a ratio, this is useful for using these planes to make intersections, splitting solids... imagine you make 20 normal planes on a spline in one function, then you make intersection of these planes with a shape or a solid.
These 3 type of plane exist in an other CAD that i was using and it missing now, the A) is the one I was using all the time, Normal at a point or ratio is great too.
So I just discovered that while I'm sketching a section to construct a feature I can not dimension an edge of my sketch to an existing construction place (one that is oriented normal to my sketching plane thus showing as a line). This is unbelievable. What if I wanted to designate that plane as a datum to locate other features? then I could move multiple features that reference that datum by simply moving the datum/plane. Please add the ability to locate off of construction planes.
many new users (like myself) are daunted by the sheer vastness of fusion , and attempt to focus on actually creating basic parts and sketches, so focusing on creating components eludes them, until they start doing so in the middle of a sketch .
further more most users during normal usage of the software will slowly sink into a way of work that either pushes them to use components or other types workflows which does not.
for new users, and users that during the normal course of work flow are required to use components i believe there should be a preference in fusion that has create a new component and activate it automatically when a new project is created.
the benefit for experienced users who use components is that they won't be forced to perform a repetitive task which is rather crucial to a beginning of a project , and the benefit for new users, is that they'll be educated with the importance of creating components from the beginning.
I appreciate the continual improvement with Fusion 360. I would like to suggest this idea if it is not already in the works. I have come across times when I would like to flip sides of the leader with a dimension but I can't and the drawing can look messy because the dimensions can be to close together when flipping sides of the leader would be a quick fix. Please see attached image
While renaming several sketches/bodies/components in the model tree, it would be a lot quicker if you could hit the "tab" button on the keyboard while editing a name, to jump to the next object in the tree. This would save a lot of going back and forth between keyboard and mouse
Current process: click name of object, rename, hit enter, fetch mouse and click on next item in line
Suggested process: click name of object, rename, hit tab, rename
Please begin an immediate campaign to add SVG anywhere Fusion 360 offers DXF. Intermediate software processes can expend time. Moreover, the conversions can frequently render inaccurate scaling which usually negates the entire purpose of designing the model at all.
Thank you for your consideration.
Using Fusion 360 I'd like to be able to import off-the-shelf parts like screws and fasteners etc to save time. F360 currently implements McMaster Carr and Parts4Cad for this purpose. Ok two things:
1. I don't wish to create accounts with these companies or entities. I live in the UK and postage would be prohibitive.
2. It gets really frustrating to get part way through searching for an item and then be stopped by the annoying login pages.
Please Autodesk, stop the torment, either take away these features or provide them in full. Parts4Cad is also a very bad search interface.
In view of the above can I please request a free, cloud based parts source to better compliment the user experience? ...even if Fusion 360 users create some of the content themselves?
Thanks & kind regards,
Being able to create multi-sheet Fusion drawings is an excellent feature for keeping sets of assembly and subassembly drawings together.
However, this convenience breaks down when trying to export to a PDF. When exporting "all sheets" to a PDF, it generates individual PDFs for every sheet. I would like the option to preserve the whole thing as one cohesive document with multiple pages. This would make it easier to share the PDF of every drawing, and preserve it as a single collection and preserve the page order as well.
Thank you for your consideration.
I made a simple CAM project with a laser tool. If I want to take a look at the toolpath from the top view then the toolhead (even if semi transparent) make thes toolpath very diffcult to see.
As solution for this I want to hav an option to show/hide toolhead.
In the following screencast you can see that the dark toolhead overlays the toolpath and makes it badly visible.
Custom settings for all visual elements
If you import a part from McMaster, then right click on the component in the tree, go to the properties window, and change the "Part Name" the "Part Number" field will also be changed to the same once you close the window. I would think the standard action would be to have the Part Name appear in the Browser tree, but retain the McMaster part number under the "Part Number" field inside the part properties. Currently you have to do some copy/pasting and reopening of the properties window to retain the McMaster number.
The pipe feature is excellent, but in trying to design an exhaust system I found a major limitation. There is no ability to 'flare' the pipe diameter in certain areas. If the program was able to create a sculpt-able web of points on the pipe, which could then be manipulated in 3D space allowing for flaring of the pipe in certain areas. In designing two stroke exhausts this would be unbelievably helpful! See this video for the type of design work that otherwise has to be done (the video is on solidworks since that's the only example I could find)
Being able to organise CAM Templates in custom folders would make having 10-20 or more templates easier to manage.
I have around 20 + templates and now it is becoming harder to organise, these custom folders could be created whenever you need one. A folder per type of machine, part, tool or operation.
Something like this:
there should be no reason why cplanes are size wise all over the place
sometimes I missed new cPlanes because they were so tiny !!!
users should be able to scale cplanes
make all cplanes the same size
You have an incredible "edge" software package in Fusion 360. I (like many others), am a non-paying subscriber who is open to a paid subscription if I design and create something which can turn profit.
However, I find that while you have volumes of other paid suites which are designed for professionals, that this one should focused (not necessarily just on us), BUT that we should be highly on your minds, as we are the ones with the potential for pay conversions and really have no package which suits us.
Therefore, I urge consideration for tutorials which focus on our "Hobbyist" level CAM machines, Tooling, File formats (SVG), etc as we who are not yet at a point of creating any products or services, need to know how to use your product.
1.) I know six people (not including myself) locally who have either an X-Carve or Shapeoko 3. All of these use routers which function as the spindle. NONE of us know how to set the tools, tool holders, or even understand what a shoulder is on a straight end mill, which does not really even seem to be represented.
2.) None of us is able to export DXF files from the sketches to recreate "accurately scaled" SVG files directly from this software as the source, a format which our local maker space uses for the laser cutter.
3.) Tormach and other machines are cost and size prohibitive to many of us individuals. Therefore, we fail to understand why that level of machine is considered above those of us who are:
a.) Just starting out, and only have a slight understanding to begin with
b.) Personally invested enough to purchase the machines to learn if given a solid medium
c.) Without the benefit of shop co-workers, trade schools, etc to begin to operate.
Please pause, take a candid look at your audience (over 25 percent are users just like me), and help us to become successful, so that we can (in turn) push Fusion 360 into a nearly unconquerable share for its sub-market.
To have a good offline workflow it would be beneficial to be able to add doc/pic/videos in a project folder even when offline. When the user gets online again it will automatically upload the added data.
Sorry about the title, not sure what to call it.
When viewing someone's shared A360 file (they sent you a link), there is the option to download the file,
but you have to wait for the 'cloud' to generate it and send a link.
An option to save to your own A360 account would save a lot of waiting and your AutoDesk apps would have 'instant' access,
which would otherwise require downloading and then uploading....
Now that we can have drawings with multiple sheets, my biggest problem is that I have multiple drawings that I want to merge into a single drawing with multiple sheets. However, there is no way to copy/paste a sheet.
Fusion 360 is a wonderful program so far. I'm a longtime AutoCAD and Solidworks user and educator. BUT--the cloud based programming just isn't cutting it. We have a fiber connection to the web, brand new computers, fast switches and hubs. The bandwidth needed for 30 students at a time is unweildely, and isn't reliable enough. About 1/4 of my students at any one time are crashed, locked out, or some other problem related to the cloud. The program itself works really well. Not being able to save work to a local drive is not good
I would like to see a stand-alone implementation of the software, with cloud sharing as needed.
Very simple suggestion that would save a lot of time.
Add a CAM ACTIONS menu item that would repeat the last Post Process. Provide a shortcut (accelerator) key
*** Do NOT show the Post Process screen
*** Do NOT show the file screen
*** Auto replace the previous post file
Display a transient message "Post File replaced"
I think it would be really great to have possibility to share whole folder (inside a project) to download. Right now we have 3 layers of user rights and one possibility above that to share file to anyone else.
BUT I find often with our clients that they want to share folder to their customers and let them download it.
Right now they can invite them to the project as editor, but that means that they can even edit files -> Not an option.
If the invite them as a viewer, then they cant download anything -> so also not an option.
Or they can make 100 individual links -> Terrible idea.
So please, let us share whole folder with public link. Let say that the user that receive this link doesn't actually has to see all it content, it could just press a button and the download would start or something like that.
Thank you and have a nice day,
Patch really needs a serious quality update.
The edges of the patch do not match well the sketch profiles it is based on.
with patch command stitching fails below 0.05 mm
you cannot develop more surfaces from the patch edges
It would be useful if you could set a zero or minu dimension. Sometimes while experimenting with an idea I've wanted to try different offsets including zero or moving the feature to the other side of the anchor point. One workaround is to toggle the dimension to driven, move to the other side then toggle back but you can't do this if you're using parameters. Here's a screencast of the workaround.
The most atractive feature of SolidWorks is it's Hole Wizard Manajer durinf 3D design, and Hole CallOut during drawings.
I think that, to compete against Dessault Systems, something similar like Hole Wizard and Hole CallOut would be a usefull feature, making of Fusion 360 a most competitive software CAD/CAM
Please add construction lines to the drawing module. In my case it would simplify patterns for holes, bolts and crews. For an example take a look at this drawing:
My previous CAD s/w would report the minimum distance between parts if no interference was detected.
I do this manually every time because just knowing there's no interference isn't enough; you have to have enough clearance to accommodate tolerances etc.
Fusion needs the ability to stitch surface edges and with that stitch the UV map.
Otherwise for application like furniture design I will never be able to make use of the internal render engine
to produce renderings that are physically (texture) correct. But this also will support the application for rendering
of any other textured surface in addition.
Fusion now offers a UV test image which is good for checking rotation and size but I would still have
to select each face and rotate. Plus textures don't flow over edges seamlessly!
However with the UV map stitching it would solve everything for you.
This is how UV texturing works since it was invented ;)
Modeled in MOI with standard UV texture coordinates and material preview - pay attention to the flow of the textures!
Hello, Add please the field where it is possible to enter parameters for all project. New details will be able to take these parameters and to add own parameters to the global list.
add this text to the reference in a window what information would always be near at hand:
I like this feature but. . .
The maximum settings seem arbitrary. Not every user's needs match what has been coded in as a maximum for the various settings.
This cap should be removed or raised substantially. Users should be able to determine their own max surface deviation, normal deviation, edge length, and aspect ratio.
Conversely, the maximum edge length can be set so low that the user interface will completely freeze while the program is calculating a very large number of faces. It may be better to provide a warning past a reasonable threshold (probably based on a percentage of the overall model size) giving the user the option to continue, or abort to the previous setting. This issue can be particularly troublesome if 'Preview Mesh' is enabled and the user accidentally drags the 'maximum edge length' slider too low. -Thanks!
Surface to Surface Deviation Tool:
Favorite measurement tool in Alias while freeform sculpting. Shows the closest distance between two objects as well as the furthest. My team uses these tools constantly when sculpting with incomplete engineering data ensuring we maintain proper air gaps between parts and protect for material thickness.
Fabric and Foam should be no less than 15 mm thick or a maximum of 40mm thick
Other measurements which should migrate to Fusion should include:
Curve to Curve
Curve to Surface
Surface to Surface
Mesh to Surface
Scan to Surface
Plane to Object
Please also allow the ability to have multiple measurements up on screen at a time. While in sculpt mode, I will take a measurement of one area, then take another measurement. When doing this, the first measurement disappears.
I currently use Alias for engineering concept work.
specifically when reverse engineering or such you want to be able to quickly show hide selections.
Fusion does not offer a real hot key manager ( this is really crippling fluid workflows)
So here is another incentive idea why we need hotkeys we can define.
while creating the sketches I often have to see the obj mesh.
so I select the mesh body selection and hide
but it would be faster if I could via key combo select the brep bodies and hide them
in reverse when I want to show them a command would be useful that hides what is visible and shows what is invisible
Fusion only has a key for hide - but not show all/hidden.
I would like to suggest a "variable feetrate" on the tool tab with a minimum and a maximum value.
For example in the part that I attached, the tool start cutting a big chunck of material, but when start cutting the dome the passes are very light and would be nice to be able to speed up the process.
Presently, "S" brings up the Sketch Toolbox- the customizeable tool crib -but that's where the work flow comes to a grinding halt: making a selection requires finding the tool with the pointer, clicking.
Proposal: when the Sketch Toolbox is open, regular hotkeys are deactivated in favor of customized hotkeys assigned to tools user-bound to the Sketch Toolbox.
What this would look like:
type "S"> type any hotkey
Now both hands are free to contribute in tandem- keyboard and mouse - instead of trading back-and-forth between tasks neither is perfectly suited for.
Number of users who want this: 100%. The number of developers that don't is the mystery.
I think this kind of update to the simulation workspace is very much the logical step forward and would further elevate Fusion 360 in what it can do.
Just a quick shout out to the Fusion 360 team, I think you're all doing a great job. Fusion 360 really is getting better and better.
Right now Fusion doesn't have a quick way to sketch lead in chamfers. It would be great if the chamfer tool was a little more intuitive where you can select an angle and length then chose what face you want that chamfer to be on. This would help on round parts you would machine in the lathe.
Example would be a 15 degree angle and .200 long. This would be a lead in for a sleeve that needs to be press onto a shaft.
I do not know what causes the slow down in Fusions 3D view but with dense models it tanks
literally reducing the frame rate to a speed that makes it hard to work with.
The same model loaded in Alias provides a fluid and smooth workflow no matter if the model
has 3000 or 9000 surfaces.
So it cannot be my hardware which is why I made the Alias test.
The same model tested on a surfaceBook pro running win10 and using a much weaker GPU
runs dramatically faster than the MacPro I have with 2 GTX 970s.
So it seems that in addition the Mac version of Fusion has a openGL speed problem compared to
the Fusion for Windows.
Even selecting patches in Win is faster - at least the engine showing the patches being blue and selected
runs noticeable faster on the surfaceBook.
I am not sure if the offenders are:
- the selection / highlight system
- the added effects etc in 3d view
- or the 3D view display engine in general.
However something really is making Fusion unable to deal with dense cad data I tested here in my studio
but also in the engineering department yesterday at work at Wayne State.
This is a complicated program. The little snippets that appear to show what a tool is used for are great. However, there is often no feedback provided to the user when something is:
1) greyed out / disabled - have a little message appearing explaining why.
2) When you try select an object and drag it and it just doesn't move - have a message that says why it won't move.
There are so many other areas where this could be useful, it would make the more user friendly and much product easier to learn.
In fact, the lack of feedback is pretty much the reason for every one of my posts so far - I know what the Extrude function should do - but have no idea why the profile I want to extrude won't be accepted as a valid selection. There are so many time when a little user feedback in response to a click or drag that yields nothing would be useful.
Double Clicking on Material Should come into "Material Manager"
There are Drag option to take a material into "Material Manager"
There should be more easy option by double clicking on material. It should come into "Material Manager"
It would be great to prompt the user with an "Are you sure" before commencing with the PLAY all history feature in the timeline. I've been stuck waiting too many times because I've hit the button by accident. I have a project compiling as I type this feature request ;)