I really don't know if something like this is possible, but I could be amazing.
As the picture below, I have an object with is make as a 2D extruded object with little canals. This is thought to be printed and after that deformed with hot water. Could be possible to simulate the deformation (an inner curvature, which brings nearer the canals as an U). Something like an deformation function for 2D objects.
If this all alredy exist, please tell who can I do this, because on the Sculpt Enviroment I could select my component to deform it.
Thanks