Comentario
09-03-2017
07:47 PM
09-03-2017
07:47 PM
When I query the "unifiedbitmap_Bitmap" Value from an existing material, I get something like "1\\mats\\woods & plastics.finish carpentry.wood.walnut.png". How can I determine that the texturemap path is incomplete and needs pre-pending with a library path pls?