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Triangle/Polygon Counter

Adding the ability to count element triangle count in schedules and in the family editor would help users create leaner Revit models. Currently, I have to export my models to 3ds Max to get an idea of problematic families with too many triangles, but I could do this in the Family editor or in a schedule in Revit.

 

If I know which families have too many triangle, I can change them so that my whole model performs better. I am asking for something similar to 3ds Max's "Polygon Counter" utility.

 

Triangle counts are important for screen refresh rate, especially on slow computers. They are also very important for VR applications.

 

Right now if we tell people to limit the amount of polygons, they have to be experts and export their models to 3ds Max.