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You can do this using a sweep with a circular path. And then checking the Trajectory Segment. The Maximum Segment Angle dictates you many sides you will have.

 

However this is using an inscribed circle and not a circumscribed one. And it only handles even numbers of sides, so no pentagons, septagons, nonogons, etc.

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MikeFORM_1-1685737637737.png

 

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