Comentario
06-02-2023
01:29 PM
- editado
06-02-2023
01:35 PM
06-02-2023
01:29 PM
- editado
06-02-2023
01:35 PM
You can do this using a sweep with a circular path. And then checking the Trajectory Segment. The Maximum Segment Angle dictates you many sides you will have.
However this is using an inscribed circle and not a circumscribed one. And it only handles even numbers of sides, so no pentagons, septagons, nonogons, etc.