@mhiserZFHXS I think you're misunderstanding. I want to be able to scale an instance of a modeled component, similar to the way Planting families have an embedded scale parameter. I'm not wanting it to correlate to my view scale like annotations do, I want to be able to place an instance of a modeled component at 25%, 75%, 150%, etc. of its modeled size without having to duplicate and edit the family or add a new type to the family.
For example, I have a Planting family of a tree, lets say its modeled to be 10' tall, it comes into a project with its embedded scale set to 1.0000, if I change that scale to 1.5000, that modeled component is now 15' tall. This functionality already exists within Revit, but it is limited exclusively to planting families. I can understand the logic behind not including a scale parameter to most of the family categories, I can foresee the problems that could occur from that, but to not include the option in the Generic Model category, the category specifically made to be a catch-all for anything that doesn't fall into one of the other categories, is a major oversight.
Same thing with signage, I work in the Industrial market, our clients want to put their branding on their buildings, we have to create modeled versions of their logos and branding. Often they end up wanting that logo placed in multiple places on a project, rarely are those multiple instances all the same size, you might have a 15' logo on the exterior but they want a 5' version of that same logo signage inside their lobby. I should be able to have one family, with an embedded scale parameter that I can place in both of those locations, instead of having to remodel it at a different scale.