Create new appearance asset by type
When one wants to create a new appearance asset, one can only duplicate an existing asset and start adjusting it. Sometimes, this is just fine. Sometimes, this annoys me. I would like to have the option to create a new appearance asset from scratch; by selecting its type (masonry, ceramic, opaque, etc.).
I want to have an overview of all possible appearance asset types, as they define/ limit the possibilities for an asset. I would also love to know the differences between all different types. Would this be possible?