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Material Browser --> Texture Editor Position & Scale with User variable

need User variable for Material Browser --> Texture Editor Position & Scale.

I have 20 sizes of door. Example 3' X 7', 3' 3" X 7', 4' X 8'. If I store a variable in "door Width", I can call it in door Family in the project. But I have to create new material to map the texture. 

 

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Advocate
Advocate

Need to create N-Number of assets & N-Number of Material for the single bitmap