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Why is my custom appearance on my model fluctuating between light and dark?
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I modified the default linear brushed aluminum appearance to use a different image, but it is causing a lot of issues in how it appears on my model in the Design interface as well as the Render interface. It is usually extremely dark despite the brightness of the image I used being set to 100. As I rotate and zoom in on the model, the appearance will fluctuate between really dark and light on the different bodies. See the attached photo for details. I tried adding some emitters to my design space, but even when they were really large they didn't have an effect on this fluctuation glitch. Any advice or suggestions would be much appreciate!
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