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Why doesn't the snap to grid work everywhere?

Anonymous

Why doesn't the snap to grid work everywhere?

Anonymous
Not applicable

As the title says, if i select snap to grid I expect this to happen throughout the entire time until i deselect it. I have no clue why this would not be the case by default. 

 

As far and I'm concerned I should be able to move an object etc point to point using the 'x' 'y' grid with no change in 'z'. But for some reason I cannot.

 

eg. If i copy a circle in a sketch and paste it I cannot then snap it to the grid from within that move/copy function, but I can exit the move/copy and then drag the circle via the centre to the a snap point on the grid, can this functionality be enabled in the move/copy function? I would have thought this would be the very first part of the move/copy function to be programmed.

 

Also if I am in a sketch and some other components are visible where I'd like to snap to the grid I cannot, I only use 2D sketches and the plane has already been selected so why does the grid get ignored? Construction lines help but they should not be required. 

 

is there a way to enable this very basic functionality everywhere??

 

On another note: I also have a similar issue with object snap which decides when and where it will work instead and just working all the time, its very frustrating.  A user should be able to pan and zoom and eventually receive a point to snap to if one exists, yet  more often than not fusion just says no there's nothing there which in my experience is rubbish 9/10ths of the time.  I can start a sketch on a face and then not be able to snap to any part of the vertices etc that are a part of the face, the makes no sense to me.

 

is there a way to enable functionality everywhere??

 

I do not get why basic functions work in some circumstances and not others. It is the most frustrating thing I have found with fusion. 

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davebYYPCU
Consultant
Consultant

Snap to grid is a Sketch tool.  Works in the current sketch.

If what you want to snap to is not in the current sketch,

(Hide all but the current sketch, if it can't be seen now)

you can't snap to it.

 

Sketch Create > Project, has five tools there to bring articles to the current sketch.

 

Align, Move and Joints, have vertices markers, you can snap to those.

For the record I can't use the grid, gets in my way, and helps create sketching errors.

 

Might help....

 

 

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Anonymous
Not applicable

thanks for the response but I think you missed my point about the grid. 

 

Yes, snap to grid is a sketch tool. I am talking about working within a 2D sketch. The grid is not a component to snap to it is the 'built' in grid which is on the same plane as the sketch, so regardless of whether there is an object in front of the grid or not the snap to grid should just work. But it does not or more realistically it does when it wants to. 

 

eg. dragging to enlarge a circle doesn't snap to grid, similarly dragging the edge of a rectangle doesn't snap to grid either.

 

During move/copy function 'free move' ignores the grid, in fact all of the functions within the move/copy function ignore the grid, quite ridiculous IMHO. 

 

See screencast.

 

https://autode.sk/3ctV2oU

 

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TheCADWhisperer
Consultant
Consultant

I recommend using dimensions rather than grid (I turned stopped using snap to grid in my second CAD class back in '87 of the last century).  I have to show my students, then 5 minutes later we move past that technique and use dimensions and the BORN Technique.

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davebYYPCU
Consultant
Consultant

You are right, I did miss the problem, lack of actual experience.

if it’s that unreliable, why rely on it.

Another good reason I don’t use it.

 

So hide the clutter and zoom in.  You cursor selector is likely larger than the grid spacing.

Beyond this tip, you would have to find someone you does use it.

 

Might help....

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Anonymous
Not applicable

thanks for the responses.

 

As far as I'm concerned with a basic sketch design the grid makes perfect sense over typing dimensions in, why type when you can click? Whether its ' 87 or '2020 a click is always quicker. Obviously you can't use it all the time and neither should anyone, but shouldn't it work correctly if its wanted, otherwise they should just get rid of it all together?

 

I have done a few tutorials since first using fusion and during the tutorials there were numerous issues throughout all of them. From my little experience it appears to be riddled with little bugs (quirks), for want of a better word, that people overlook or find work arounds for and nothing is ever done to address the issue

 

I will persist, but now I have screencast going every time I find something I will record it, and hopefully someone might be able to point me in the right direction.

 

I have always enjoyed learning any new software until fusion. It irritates me continually. From any sketch started on the origin being constrained to the origin and a pain to then move, to this grid business along with many issues I have found where some operations/clicks etc are completely ignored with absolutely no indication of why?

 

Anyway thanks for your help

 

cheers

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davebYYPCU
Consultant
Consultant

Yes, I agree with the point that it should work as expected, and persist with the demos, will certainly show the problem.

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Anonymous
Not applicable

Yes I totally agree Dave.

 

Running through the tutorials reminds me of learning IOS programming, every update it'd break old routines etc and you'd have to relearn it again. Some of the fusion tuts I have been doing are fairly old with many updates since and they cannot be followed exactly as things have changed. Its very difficult to get any workflow happening between weird function setup and changes.

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phil.knoll
Explorer
Explorer

I found Move seems to snap when the single-axis arrows are used. (But the multi-axis squares do not snap)

Screen Shot 2021-12-08 at 6.31.16 PM.png

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