Why doesn't the snap to grid work everywhere?

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As the title says, if i select snap to grid I expect this to happen throughout the entire time until i deselect it. I have no clue why this would not be the case by default.
As far and I'm concerned I should be able to move an object etc point to point using the 'x' 'y' grid with no change in 'z'. But for some reason I cannot.
eg. If i copy a circle in a sketch and paste it I cannot then snap it to the grid from within that move/copy function, but I can exit the move/copy and then drag the circle via the centre to the a snap point on the grid, can this functionality be enabled in the move/copy function? I would have thought this would be the very first part of the move/copy function to be programmed.
Also if I am in a sketch and some other components are visible where I'd like to snap to the grid I cannot, I only use 2D sketches and the plane has already been selected so why does the grid get ignored? Construction lines help but they should not be required.
is there a way to enable this very basic functionality everywhere??
On another note: I also have a similar issue with object snap which decides when and where it will work instead and just working all the time, its very frustrating. A user should be able to pan and zoom and eventually receive a point to snap to if one exists, yet more often than not fusion just says no there's nothing there which in my experience is rubbish 9/10ths of the time. I can start a sketch on a face and then not be able to snap to any part of the vertices etc that are a part of the face, the makes no sense to me.
is there a way to enable functionality everywhere??
I do not get why basic functions work in some circumstances and not others. It is the most frustrating thing I have found with fusion.